FoonLudum Dare ExplorerLD35 → Green Box Game

Green Box Game

By knason

View on Wayback Machine

CategoryRankScoreCount
Coolness1100
Innovation4593.12
Fun5053.06
Theme5503.24
Humor5621.92
Mood7072.48
Overall7172.90
Graphics7382.50

Comments

ohmmus 2016-04-18 00:35

Saw your tweet about your entry and came here to give it a try. It's too bad your kids were sick during the LD; this is a really cool game! I really like how well you handled the shifting between the two states without the ball going crazy. Great work! I'll be back to rate once the deadline passes!

knason 2016-04-18 05:11

@ohmmus thank you for your kind words about my game, it made me very happy especially now when i need to go up really early for work. :-)

tp2k 2016-04-18 19:17

Great idea and amazing outcome in just 3.5 hours.

jdselsor 2016-04-18 19:31

The game was fun the only issue I have is that there where no checkpoints. It kind of sucked having to restart the game when I messed up. I hope you kids are better.

ohi12 2016-04-18 20:24

Nice idea, would like to see more of this. Too bad you didn't have time

tomdeal 2016-04-18 20:27

Cool game for such a limited time :-) I really like the simple controls. With a few more shapes and additional level objects, it can be really great.

barkingcat 2016-04-18 20:31

Game is really fun, with a more detailed art, or maybe a light transparency to see the other "plain of existence" it can really turn into a smart and fun puzzle game.

apantaloni 2016-04-18 20:34

Great for the limited time you had, I love the concept!

keyboardmonkey 2016-04-18 21:33

Hey this is a pretty good test of spacial awareness, nice idea!

kifuga 2016-04-18 21:47

Neat game, and additionally considering only 3,5h and your sick Kids: This is awesome! Hoping your Kids get well soon!

mordokay 2016-04-18 23:11

Love the concept .. very original. Graphics are cool!

fabraz 2016-04-19 18:17

3 hours?! That's one hell of a game jam rush! Cool!

jok 2016-04-19 18:45

Quite challenging actually, took some practice! Nice concept and good execution!

adamsmccall 2016-04-19 19:14

Interesting concept, I like that :)

afenda 2016-04-19 19:47

great idea and good job in 3,5 hours. Good work !

yokcos700 2016-04-20 21:10

Protip: You can win easily by mashing space.
Yeah, cool idea. Obviously suffered from the lack of time.

ultravioleta 2016-04-21 01:08

great concept! it´s like jumping blindly all the time

dsnunes 2016-04-21 19:45

interesting game!

cerno_b 2016-04-21 20:46

Wow, Ultra-compo in just 3.5h ;)

Even if it didn't grow beyond a tech demo everything is there except music, sound and additional levels. Great job so far.

A few hours more and I'm sure you would have quite a good puzzler on your hands.

hempuli 2016-04-21 21:31

Nice idea! It'd be nice to see you elaborate on this a bit. :)

felixpf 2016-04-22 16:04

Great idea with in such a short time. btw, I finished level 2 by pressing Space rapidly :)

teamkuru 2016-04-22 20:12

Good game for a 3.5 hours jam!

tomvert 2016-04-24 11:04

It works well and it's pretty fun considering you spent so little time on it :)

giordanno92 2016-04-24 19:55

Nice idea, it could really have used some more time on more levels and variations, sfx, etc... But quite nice what you assembled in 3.5h

shael 2016-04-24 20:14

Everytime i shifted it span me out haha. good entry.

puppetmaster 2016-04-24 21:28

Very tricky and also cool game for 3.5h! How would the game look like if you have'd more time! :-)
Congrats for your entry!

xanjos 2016-04-25 22:16

Pretty short given the time you had to do this but the mechanics were very interesting.

caporaltito 2016-04-26 07:55

A bit difficult game but really cool idea

foxtacy 2016-04-28 07:37

Whoa 3.5 hours? really nice! :D

drpetter 2016-05-02 23:19

Yikes. Surprisingly mind-bending when you toggle the map to remove almost everything, falling helplessly, then panic to switch it back and somehow find yourself exactly where you needed to be, and continue along... Actually caused some replayability since I wanted to get a better feel for the second level once I knew a bit what to expect. Still scary every time though.

csanyk 2016-05-03 04:04

Didn't care too much for this one. Switching between room states is jarring, and there's no hint to tell you what to expect. Seems like the thing to do is try to avoid falling by switching, but sometimes it's good to fall. The puzzle aspect suffers because it's not really clear when it's good to fall and when it's bad.

marvalgames 2016-05-05 19:37

I'm intrigued!
Finish this

tth2x 2016-05-09 04:24

really well done and although it just use 3.5h,but really a great rhythm was built,and also built some new conditioned reflex for player and could let them into some chill out state... if there are some music/ sound-effect ,the difficulty will down easy and the state will more be enhence!
this may could be a more awesome entry in future,cheers.