petersmyth 2015-08-25 02:44
I love the art <3
Foon → Ludum Dare Explorer → LD33 → Flesh & Fish
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Humor | 380 | 3.05 | ||
| Audio | 623 | 2.41 | ||
| Theme | 721 | 3.18 | ||
| Innovation | 774 | 2.70 | ||
| Mood | 775 | 2.77 | ||
| Graphics | 780 | 2.82 | ||
| Overall | 989 | 2.63 | ||
| Fun | 992 | 2.37 |
I love the art <3
Nice art. ^
WTF
I think it didn't work for me? - I kept jumping around until I got fired, jumping didn't work on the gamepad and attacking worked with neither gamepad nor keyboard. Might be an issue with my Windows VM.
Thanks for letting us play your game!
What I liked:
Love the slightly schizophrenic art style. Definitely felt like a monster when I dunked a cute cat into my cooking pot. Died alone in an asylum, which gets a thumbs up from me.
Areas for development:
Slightly wonky hitbox on the player character meant it was tough to get on the platforms sometimes and the jump feels a bit soupy.
But on the whole, congratulations! Well done!
Thank you all :)
@jlnr : I've got no idea of how works a Unity3d game through a windows VM, sorry :( Yes if you cannot launch attack (press 'X' on a keyboard, you will die quickly unfortunately.
@CB : Yes I've got a lot's of improve to make on the controls/character. I really miss one day to polish the game (only start on Sunday).
Great concept. A bit hard to control. Nice idea, could become really fun!
Great use of the theme. At first it was kinda hard to figure out what I was doing wrong. Took me a while to figure out I had to hit the one not moving. I'm not exactly sure what to do with those with "masks".
Good job on the game !
Thanks. Yes you have to hit dead animals and try to avoid alive animals. Unfortunately if you hit to much alive animals, you start to become insane and stop seeing them as animals but like cats and baby. And that increase the chance to kill animals alive.
Too crazy, I like it D:
Interesting art. Game is playable, but very difficult.
Took me three tries to understand the difference between dead/living animals... Maybe you should make it more noticeable or explain it a bit better? Or maybe I'm just a bit slow ^^
Anyway apart from this it's a pretty fun game, quite challenging as you try to hit only dead animals but see your productivity getting low... The balance works well, congrats! The berserk animals are a nice touch as well :)
Art reminds me of Bevis and Butthead, which is nice for nostalgia. I'm not sure I really understood the game, though.
Good work, took some time before understood what I had to do though.
Control seems rude. Game are so crazy and weird xD
Pretty buggy but I like the concept especially the insanity mechanic.
Very unsettling game, well done for a strong take on the theme.
Given the description of the game, I take it the intent was exposing the cruelty behind animal slaughter? If so, I found it hard to see the metaphor in the game. Not a whole of details seems to click together. Instead, it just feels like a repetitive slicing game where you need to be careful of what you slice. No particular message there.
Hello, my point is more on how slaughter animal affect humans. Something like hard condition for people making this job.
Really strange game. I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/sWM7EbBXpJg