chaoslab 2014-08-27 22:52
That was interesting! Enjoyed the visuals and music. :-)
Foon → Ludum Dare Explorer → LD30 → Spy On Me
By fahmi
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 137 | 3.54 | ||
| Mood | 152 | 3.57 | ||
| Audio | 349 | 3.15 | ||
| Fun | 356 | 3.08 | ||
| Overall | 360 | 3.26 | ||
| Graphics | 458 | 3.19 | ||
| Theme | 501 | 2.89 | ||
| Humor | 578 | 1.73 | ||
| Coolness | 1364 | 46 |
That was interesting! Enjoyed the visuals and music. :-)
Interesting concept. Reminds me of an 80's board-game.
Original and quite fun. I love the paper effect!
I enjoyed it a lot! I love those kind of games. I found it very easy however.
Very cool idea. Executed well. Nice game.
A really nice approach to the map. It could also have worked well as an London-Underground-style tube-map.
I clicked around fairly randomly and ended up with a flashing orange point and then the game restarted; I assume I captured them?
Solid Work! Reminds me of Scottland Yard. I liked the artstyle overall. Somehow the target walks always the same route, played 3 times and the third time I knew where I had to go... Maybe some KI(-Improvement) would be great!
I really enjoyed this game. It would be awesome to see more visuals in the background. Maybe small animations as well as amore backgrounds. All in all this is an awesome game. VERY cool idea!
As a side note it might be nice to get rid of the big wall of text at the beginning and add some teaching moves to the start of the game.
Nice little game !
Nice idea, I like it!
Like the game - a multiplayer would have been nice
Nice concept! However, it was difficult to see the whole map, it would be good to be able to zoom out. Well done! By the way, remember to grade at least 20 games to receive a score!
Interesting concept of the game.
That's nice but my target couldn't go far every time ^_^"
Maybe too easy, or I'm too good as an inspector.
Cool game, nice mood.
I especially like the backgrounds.
nice tak on Scotland Yard. Once you understand the game it's easy to catch the target on second turn because we start very close of it. Apart of that I think the leveldesign is not good for this game, the building thing is a good idea but the node lack connections and those full color zone dont help the game. I think it will be more fun on a more connected and color shuffled map.
Loved the graphics and music - really set a nice mood. The flashing colors mechanic is very clever. By studying the map you can pinpoint where the target is pretty well, if they slip up. Good job!
Very much enjoyed this memory game. Like others, I'd say it was a little easy but I suspect the AI got stuck -- I'm pretty sure it was say in the furthest corner going backwards and forwards red-red on a couple of rounds.
Add some more levels and I could totally see this being a phone/tablet game for commuters (nice money potential).
Thanks.
Pretty interesting concept. I liked the art style and the use of flashing colours as a hint system is a brilliant idea although (I don't know if it's just me) sometimes the intensity of the flashes is a bit too much.
Kinda like some board games I've played. Maybe a bit too easy? I'd like to see more branching paths.
Feels a bit like Scotland Yard. :)
Probably couldn't play it well without those hints.