muromets 2015-04-21 02:33
I really liked the idea of the weapon, got a little confused with the tutorial, it's rather strangely placed, but after the second time i finally understood what was i supposed to do.
Foon → Ludum Dare Explorer → LD32 → This Sucks
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 320 | 3.26 | ||
| Overall | 374 | 3.38 | ||
| Theme | 401 | 3.52 | ||
| Innovation | 420 | 3.23 | ||
| Fun | 454 | 3.15 | ||
| Mood | 797 | 2.64 | ||
| Coolness | 1347 | 48 |
I really liked the idea of the weapon, got a little confused with the tutorial, it's rather strangely placed, but after the second time i finally understood what was i supposed to do.
Loved doing the audio for this!
i though my game was crazy but yours beat mine clearly lol , good work ^^
Always nice to see other unreal 4 games in ludum dare. Was really fun. I wish the gun had more range after you sucked them up.
Cool, reminds me of the Suck Cannon from Ratchet and Clank Future.
One thing that would help the UI a lot that's easy is a reticle crosshair in the middle of the screen. It's easy for my eyes to lose track of where I'm shooting.
Nice use of the theme, didn't seem like I had much to do when I got into the main game though. EXCEPT SUCK UP ALL THE DUDES!!
Hrhr, great title and nice gameplay. Have you made the sounds by yourself or have you found a sound for "suck" òn some stock website? ;-) Nice game, good work!
Haha, I liked the way you put together the tutorial.
The game was pretty fun until after about 4 minutes and the enemies stopped spawning, which was a shame because I really enjoyed sucking. :(
The health blobs were cool, i stared at them for a while.
I tried to patch that problem several times and it just keeps happening. It's supposed to just start flooding enemies at that point, so, you didn't miss much (except the credits screen!)
Got to a score of 147801! :D
After a while, no more blue dudes were spawning so I ran out of things to suck. :<
@lochmann-apps Happy to report that all those sucky-squishy-thunky sound effects were captured and edited personally!
+1 for having the most morbid entry I've yet played
This was hilarious yet disturbing at the same time. I loved how the vacuum gun worked. As a suggestion, I think you should add in moments where the gun would jam due to a blockage like a real vacuum (well, the old non-bagless ones) so people don't rely on the sucking part too much. Also, mega kudos for using Unreal Engine 4 (since I haven't actually seen someone use this in LD before).