FoonLudum Dare ExplorerLD32 → Ghost Alone

Ghost Alone

By tanner101010

View on Wayback Machine

CategoryRankScoreCount
Mood1093.75
Innovation1183.77
Fun1393.65
Overall1523.69
Theme1873.81
Audio2773.28
Humor3413.22
Graphics5313.27
Coolness156644

Comments

doitle 2015-04-21 02:09

This feels pretty polished and stands on its own not even just as an LD48. I would think this could do well on a flash portal or other games site.

twittle 2015-04-21 02:45

I. Love. It. All 5 stars.

cdrch 2015-04-21 06:23

I surprised myself by being able to beat this fairly quickly, only losing a level once (the third/next-to-last). That one seemed the most difficult, since the looters were on different paths. It's a well-polished game, especially for a game jam. Add more levels and play around with the idea a bit, and this could be a successful small web game. Great job!

indiestry 2015-04-22 06:05

Really good and really charming, knocking around furniture was fun

okacat 2015-04-22 06:12

That was fun and original, I think you really nailed the theme.

bsevers18 2015-04-22 06:17

Nicely polished game. Really fun! I loved just WRECKING my house haha. Fun concept and it turned out really well. Actually beat it!! Very enjoyable and straight forward!

erfeo 2015-04-22 17:21

Is destroying items good or bad?

tanner101010 2015-04-23 20:09

< Erfeo - it's just a stat. As long as you protect your loot (the glowing items), you've beat the stage.

tanner101010 2015-04-23 20:09

I'm working on an Android version!

pythong 2015-04-24 17:13

that was fun! i'm a baaaaad ghost

calavera 2015-04-25 03:30

Sweet! very clean and great art. The level with all of the small rooms was tough!

syncxzoz 2015-04-25 04:02

cool.. now i know how to be a ghost..

shawnfeatherly 2015-04-27 08:17

Awesome, your pretty much did "choose your unconventional weapon". Found myself just bumping the ghost randomly around in whatever room the bad guys were in. Another mechanic that might work better could be clicking an item for the ghost to posses it, then do an angry birds aiming thing with that possessed item.

meganepark 2015-04-30 23:28

Awesome. I'm a bit sad that the menu music doesn't play during more sections, because it sounds excellent!

Perhaps the ghost's smoke trails could glow more brightly, either in the violet hue it currently uses or maybe in a ghostly cyan. Partially for supernatural effect, partially for improved visibility.

The destructible credits were a great touch. ;)

Also.. high five for the good bookshelf asset. That piece of furniture demands quite a bit more time than other props to get right. I really half-assed it in my game. (⸝⸝^▽^⸝⸝)ゞ

xanjos 2015-05-05 01:17

Seems pretty easy to kill the looters thanks to the physics system in the game but this was a really fun and addictive concept.

2015-05-05 02:11

Endearing & love the art, level design, sound fx & music!! Very enjoyable... Wish the guys looked a little more scared when I dropped chandeliers on their heads lol :-D <3 Great work!!