FoonLudum Dare ExplorerLD30 → Romeo and Juliet, The Game -- make love, not war/suicide!

Romeo and Juliet, The Game -- make love, not war/suicide!

By arakade

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CategoryRankScoreCount
Graphics3203.53
Innovation6082.59
Mood6422.50
Theme6682.27
Overall7162.59
Fun7551.94
Coolness179630

Comments

buttsteam 2014-08-26 08:23

Can't run.

"Resource could not be found." :'<

arakade 2014-08-26 12:39

Hey @Buttsteam
Thanks for trying. I suspect it was still uploading then! Dropboxing 56m! Hope you'll give it another try anon (Azuroj looks cool - will try when I'm on desktop!).
Thanks!

liquidminduk 2014-08-30 12:33

it took quite a long time to load!
Even though you used pre-made assets the visuals came together nicely.
Great effort!

mrexcessive 2014-09-01 18:24

Hi there. Seems to be very ambitious. Runs okay Chrome/W8.1, but the animation and movement of character are disconnected, couldn't reliably move where I wanted. Lots of impressive models.

ofursnati 2014-09-05 11:12

Good solid entry, graphics are nice. conversation options seem limited.

darkcart 2014-09-05 21:41

Unable to run.

tbamberg 2014-09-05 21:48

Can't quite figure out what's going on. Graphics look amazing, but the gameplay fell a bit flat for me.

kristof 2014-09-05 22:40

Hey there, best graphics i've seen yet at ld30. couldn't interact with anyone, everyone gave me a sad smiley after responding. The atmo-sound you picked doesn't feel very fitting at the moment. I hope you'll continue this one till it's really playable!

hippolyta 2014-09-05 23:05

A good starting point for a real game! I think you guys learned a lot of tools/tech with this piece...
Keep on going! ;-)

depp 2014-09-06 00:38

Sorry, I can't suss out what's going on: I get presented with the same two dialogue options over and over, among other things.

xanjos 2014-09-06 00:47

A bit confused over what it is I'm actually supposed to do but I do like the animations though and I suppose the actual story of Romeo and Juliet does relate to the theme.

klianc09 2014-09-06 15:17

It looks good, but that background noise is just annoying.
And I think it doesn't work right, as I can only say two lines of text when I get to the crowd, and they never interact in any way.
For moving I would have liked to hold down the mouse instead of repeatedly clicking.

I guess this concept is just too big for a ludum dare, but could be really nice if given enough time for polish.

jukimv1986 2014-09-08 20:07

I would like to play a more developed version, as I found the current one too confusing, which tends to happen when you have ambitious plans for your game ahead of the ludum dare. It is great that it helped you as a learning project, I am looking forward to what you will come up next. Well done!