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Hunter Spade
Hunter Spade
By asixjin
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 599 | 3.00 | | |
| Overall | 663 | 3.05 | | |
| Innovation | 689 | 2.79 | | |
| Graphics | 815 | 2.75 | | |
| Fun | 952 | 2.45 | | |
| Theme | 961 | 2.68 | | |
| Coolness | 1627 | 40 | | |
Comments
Very fun and slightly silly game. I love the way the different messages come up depending on your actions and the way the characters appear on the screen. Played it a few times and I think it might be a little too easy as the Hunter would always miss me when I attack. Don't why you can't judge the audio, I know you didn't make it but you chose something that completely fits the situation!
asixjin
2015-08-26 13:22
Thank you for that. I quickly recognized the battle system could use some balancing but time prevented that. That's one of the 1st thing I plan to do for the after-LD release. I've also added the audio rating since I was kinda unaware you can be rated for music that wasn't yours. I apperciate the music comment because I was really meticulous about selecting the right one.
patomkin
2015-08-31 16:46
The game seemed... a little bit short. And I finished it just by spamming the attack button and without losing a single health point. Don't know if that was intended...
The Core button tells me that it needs to charge and does not respond to clicking after that.
The art and audio are nice but the gameplay could use some more polish. I simply spammed the attack button until I won, as the other options didn't really seem useful.
I was thinking "rock, paper, scissor" at first but didn't see how dodging or shielding could help me win the fight.
I liked the dialogs and the overall dev seems quite solid (smooth and no bugs).
Great job! I'd like to see it after some more work put on balancing the gameplay :-)
insality
2015-08-31 17:20
Enable core - it is really secret ;)
Game looks nice, dialog system - super!
but gameplay is not clear, battlesystem need to be more, hm, interesting?
Anyway, great job was done, nice one!
jajo
2015-09-01 16:42
amazing sound graphics. Shame that there is only one level. Enjoyable and could certainly be expanded on.
mrthee
2015-09-02 05:44
This was cute. First Sci-Fi turn-based RPG i've seen in this LD. I like the idea of the "monster" being an anarchist. Some visual/sound effects would have been appreciated. Even just like a sprite blinking when it took damage would have sufficed.
xanjos
2015-09-02 18:14
Wish I knew exactly what that "Enable Core" button does but I like the turn-based mechanics.
asixjin
2015-09-02 19:15
Thanks everyone for the comments and constructive criticism! I definitely plan to expand upon the battle system and make it more balance. I sincerely wish I didn't run out of time because I was very exited about the "Enable Core" buttons
xvw
2015-09-05 11:12
It was very short, but interesting!
I didn't get the effect of "Enable Core"...
couldn't figure out how to enable core :\
needs more enemies!