wespaugh 2014-04-29 13:07
It's hard to make a competent roguelike in 2 days. You've done an excellent job, especially with regard to the lighting. That stuff is not easy.
Foon → Ludum Dare Explorer → LD29 → Beneath The Town: LD 29 Roguelike
By nkracer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 300 | 3.12 | ||
| Mood | 398 | 3.00 | ||
| Overall | 455 | 3.08 | ||
| Theme | 472 | 2.96 | ||
| Graphics | 690 | 2.35 | ||
| Innovation | 693 | 2.23 | ||
| Coolness | 1547 | 45 |
It's hard to make a competent roguelike in 2 days. You've done an excellent job, especially with regard to the lighting. That stuff is not easy.
Thanks man!
I can't wait to play it. I try to change the batch file like it says but after I did it I got a whole slew of errors :p I guess I'll have to wait for the .exe
A good start for a standard roguelike and always nice to see another Pygame entry. I ran into the stairwell bug the first time. Also, it seemed like about half the orcs/goblins were completely docile and just let me have my way with them.
Yeah, I tried to figure that out, but I ended up running out of time, so as a counter to that, to make it more difficult, the ones that can move have a farther attack range! sorry, about that.
Not a fan of rogue-likes, but it is still pretty good to say you had 48 hours.
Thanks for playing :D
Oh ! So good memory... I really enjoy this kind of game, good job !
oww, the game just crash when I opened my inventory ! I had many health potions !
Thanks, and sorry for the crash, don't know what's up with that. I'll loook into it
Nice work! I like it!
Amazing game... I was like... It is impossible to lose... got careless... and died!
The fog of war is great! I loved your game!
thanks guys!
Great idea!!!
Good idea, decent work on the dungeon. One question: how do I attack things?
Simply walk at them while next to them, and a message will come up saying you hit them, the player only has melee fighting.
Good rogue like, I really like the minimal art style, very good job!
thanks man
A fun and functional roguelike. Good work!
This was fun, but I almost always spawned in a room without an exit! I tried playing this a couple of times and I haven't been able to get any further than level 2 for this reason. Sometimes I'm even spawned in just a tiny square (exitless) room, which is a shame considering how elaborate the generated levels in this game can be.
Ignoring those issues, it's still fun to play this game. It keeps things simple, which makes it enjoyable to just blast through. And the fog-of-war effect is excellent. I'm a bit confused by the controls for exiting a room, though; as long as the action still takes one turn, why isn't it just one key press? :P
But overall, this game does hit all the marks of a roguelike and is a cool experience, so nice work!