FoonLudum Dare ExplorerLD28 → The Initiate's Spell

The Initiate's Spell

By infinitenutshell

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CategoryRankScoreCount
Coolness357
Fun2282.97
Theme2402.83
Innovation2482.90
Overall2623.11
Mood3422.70
Humor3492.05
Audio3772.42
Graphics4372.54

Comments

seigeengine 2013-12-17 05:15

Reasonably enjoyable, but I found the overly pixely aesthetic a little hard to interpret at times, and the game seemed to pretty arbitrarily jump between performing really fast and really slow. The sound also freaked out when I burned myself to death the one time.

berzee 2013-12-17 05:33

Nice music, nice graphics (mmm, chunky pixels), nice everything. I'm going to come back to this one and try to beat it, for after a fair bit of puzzling I am still a mere lowly apprentice!

infinitenutshell 2013-12-17 05:38

Huh, that's weird. What do you mean when you say the sound freaked out? I can't reproduce it (although if you were playing the music, I've known Beep Box to occasionally flip out for a second or two, so maybe it was that?). Also, did the performance inconsistency happen just while playing as the fire wizard, or with everybody?

Thanks for the review!

chaoseiro 2013-12-17 05:38

Nice game, and awesome music too :P
I just managed to get one tome, it's really difficult to control the fire kkk

infinitenutshell 2013-12-17 05:40

Oops, I should address specific people with my comments. Previous one was to Seigeengine.

Thanks for your review as well, Berzee! Glad you enjoyed the game!

infinitenutshell 2013-12-17 05:41

Chaoseiro: yeah, fire is probably the hardest. You need to get lucky to some extent to keep the fires from getting out of control. Try reloading the game to get one of the other spells! Thanks for reviewing!

grincreative 2013-12-17 05:50

I liked it, unfortunately the art is too bad and I stuck with one (I don't know what is that) monster behind me. :(

infinitenutshell 2013-12-17 06:02

Thanks for the review, GrinCreative. I don't really understand what you mean that you are stuck with a monster behind you. Maybe a critter has blocked you into a narrow space? Press z to rewind moves if you need to.

unept 2013-12-17 19:16

AWESOME. I love the depth of the game, totally surprised me. Very well thought through. Also, sucks to get cornered by a sheep.

infinitenutshell 2013-12-17 19:54

Thanks Unept! Yeah, I'm starting to get annoyed by the critters too. I might move the snakes to a different layer in the post-comp version; not sure it makes sense to be able to walk over sheep the same way though.

berzee 2013-12-18 04:24

Hmm, I came back to try beating it with the water-related power. There must be something I'm misunderstanding with that one, because I'm not able to reach the nearest tome at all with that one (or are there different tomes available for different powers?).

infinitenutshell 2013-12-18 05:45

Berzee: all the tomes are reachable with all the spells. The water power is hardest at the beginning. Maybe try exploring some other areas and come back for that first tome later.

infinitenutshell 2013-12-18 05:47

Actually, the first tome is pretty hard with all the powers, now that I think about it. Maybe I should have placed them differently for a smoother learning curve.

udinjelek 2013-12-18 06:38

Love when playing fire, hehehe.. but I don't get it when use water spell?? when use to lake, the lake become soil and walk able but it happened only for one tile or I what I did wrong? :-? anyway nice game :D

nicealexanderas 2013-12-18 06:39

I don't know what is happening , some guys are talking about music but i don't hear anything but the sound effects o.0... the first time i played i couldn't do anything i could only move :(. After i hit restart i could burn stuff and could play. The game was fun , kind of hard tho :P and the art work i know was simple but the idea is there, very cool! but was kind of hard to intepret as Seigeengine said! Anyways great work and congrats on your first Ludum Dare! :D

infinitenutshell 2013-12-18 06:49

udinjelek: you have to put the water you're carrying down somewhere before you can pick up more : )

NiceAlexanderAS: The music thing is explained in the game description above. Do you know what color hat you had the first time? Each spell should have a brief visible effect even if you're not near an object it can interact with, so I'm not sure what went wrong for you.

Thanks for the reviews, both of you!

lipedal 2013-12-18 23:31

Awesome game! Really shows what you can do with PuzzleScript in the matter of little adventures. Incredible that you did this puzzle-world design in so little time, having to take care of at least 3 possible solutions for each of the 7 artifacts :o Plus, love the music! I stopped playing to have dinner and caught myself whistling the tune every once in a while. The music and the puzzle design build a really solid exploration mood, like you see in the first Zelda games. Grats!

travislucia 2013-12-19 01:07

Puzzle Script is something I have very much wanted to try and this is helping encourage me.

infinitenutshell 2013-12-19 04:43

Thanks so much for these reviews, Lipedal and travislucia! I'm really glad you enjoyed the game!

archaeometrician 2013-12-21 16:17

Nice graphics, I like the concept. Great work :)

infinitenutshell 2013-12-21 16:22

Thanks, archaeometrician!

jimmypaulin 2013-12-22 21:06

I had fire, that is one dangerous spell! Absoltely love the graphics though - I thought I was pushing things with 8x8 sprites in my game and you show how much life you can get out of 4x4 - outstanding! I was hoping for a bit more feeling of progress when I finally managed to burn that green dude out but he just disappeared. So then I tried to burn him to, hey ho ;) Thanks enjoyed this very much!

infinitenutshell 2013-12-22 21:14

jimmypaulin: Green dude? I'm not sure what you're talking about. Glad you enjoyed the game though! Thanks for the review!

kibertoad 2013-12-22 21:21

visuals look fine, but it's sure hard to understand what the hell is going on and what I am supposed to do about it.

heroesgravedev 2013-12-22 21:21

That was one of the most fun games I've played this LD.

I finished it, and then I realised there were other ways to play.

Well done.

larb 2013-12-22 21:29

I like the pixel graphics, but they are a bit too simple in some places. I didn't realize at first that there were boulders on the brown part that I could move. It just looks like impassable rocks.

Beside that, it's really fun. Good puzzles when you have the move spell. Great entry.

infinitenutshell 2013-12-22 22:01

Ooh lots of new reviews at once! Thanks everybody!

jimmypaulin 2013-12-23 22:23

Heh, I meant the little character top right of ur main screen - obviously not a dude wearing minty green fireproof pants ;)

seigeengine 2013-12-24 06:18

@Nut
Yes, it happened while playing the fire wizard, but was going on from the very beginning, so in case you were thinking it might be related to me having set the world on fire. I was using the link to soundbox, but I don't know. It happened exactly when I burned myself to death.

infinitenutshell 2013-12-24 07:09

jimmypaulin: oh the tome? yeah you are just supposed to collect those (and not let them burn). I dunno why the little pedestals they sit on are bright green; I think I meant to change the color and forgot to get back to it.

Seigeengine: Hmm yeah maybe I should do some more testing with lots of fire and see if I can reproduce this.

euske 2014-01-04 00:32

It's a fun puzzle game, but what's the point of animals? They're nice decoration, but it's annoying when they blocked a narrow path.

infinitenutshell 2014-01-04 04:51

esuke: yeah, they're just decoration. One of the things I would change in retrospect (and I still plan to do a post-jam version! at...some point!) is to allow the player to walk over them, at least the snakes.

infinitenutshell 2014-01-04 04:52

Oops, pressed submit too soon. I also meant to say thank you euske for the review!

sekaru 2014-01-04 11:59

Lovely concept and surprisingly challenging. Although, like a few other people I really couldn't stand the graphics.

infinitenutshell 2014-01-05 06:02

Thanks for the review, sekaru!

striwx 2014-01-05 17:19

The rapid step-by-step movement and the big pixels give me some headaches. I'll try later.

striwx 2014-01-06 13:14

It reminds me some puzzle from the games of Michael Brough, very cool !

infinitenutshell 2014-01-06 19:59

Oh wow! I consider that a great compliment (I'm a big fan of Michael Brough's games); thanks Striwx!

olafsworld98 2014-01-07 02:02

i dint get the point of it