FoonLudum Dare ExplorerLD30 → Rage: Destroyer of worlds

Rage: Destroyer of worlds

By swiftillusion

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CategoryRankScoreCount
Coolness364
Humor2132.88
Graphics3083.56
Mood4502.96
Overall5043.03
Fun5112.81
Audio5462.50
Innovation6182.57
Theme6572.30

Comments

accidentalrebel 2014-08-26 03:38

Clicking on the "Web" link asks me to download a file.

swiftillusion 2014-08-26 04:17

@Accidental Rebel
Sorry about that, the way it marks the web area as a required field in the submission form I thought it was necessary for entries that require downloading files, to also have the link in that area. I have fixed that now so it only has the Windows download option, thanks for letting me know.

teejay5 2014-08-26 07:39

really nice art! Didn't really see any connection to the theme, but I do understand you had to scale back some.

swiftillusion 2014-08-26 09:29

@Teejay5,
Thank you very much :)!
Yeah regrettably I had originally planned to have you travel down multiple worlds that were connected through the core and then end up at the sun of the 'solar system' as a final battle, but regrettably had to pull it back to submit in time so the theme didn't end up as strong in the release, thanks you very much for being considerate of that.

kibertoad 2014-08-26 11:25

Best character designs I've ever seen in a ludum 3d game. A well-made battle arena with them would be awesome.

mechabit 2014-08-26 12:19

Love the artwork

blindfox 2014-08-26 14:58

Biggest fault right now is the lack of audio for me. Otherwise the art direction is very good, and I didn't mind the lack of theme right now because I can see the direction it is heading. Runs very smooth. Stick with this in the long term and I can definitely see something great coming out of it. :D

swiftillusion 2014-08-26 16:23

@Kibertoad,
Thank you very much :D, really glad you liked the characters and that you wish to see more :).

@Mechabit,
Thank you ^^.

@Blindfox,
Yeah I at least had music ready for it and would also have been able to get sound for it but regrettably ran out of time/had to prioritize what gameplay I could get finished.
I'm really happy to hear you like where it was going :D, means a lot. Thanks to the positive response so far I feel motivated to at least keep pushing forward with it throughout the rest of this week to at least get the sound in and add what additional mechanics I get time to.

hundredhundred 2014-08-27 05:17

Hey! When I click "request download ticket" while trying to download your entry I get this error "the server this file is on is currently offline for maintenance, try again later, please contact support if this issue persists". You might want to host your files else where.

jjhaggar 2014-08-27 06:50

Filecloud? ^^U You really really should try another filehost ^^U You could use Dropbox, for example.

skills641 2014-08-27 07:14

download doesn't work

oxyoxspring 2014-08-27 09:45

Gorgeous artwork!

swiftillusion 2014-08-27 12:54

Terribly sorry everyone, thanks a lot for letting me know the issue with the download, I've just reuploaded it onto dropbox and added it as a mirror :).

@OxyOxspring,
Thank you ^^!

nerd-burglars 2014-08-27 16:57

The animations in this game really kept me amused. I can't quit giggling!! Theme was sort-of far-fetched, but I thought it was a lot of fun! Good job!

swiftillusion 2014-08-28 02:59

@nerd burglars
Haha yeah I was really happy with that animation, that was the reaction I was hoping for so glad you enjoyed it :).
Yeah I'm really disappointed that I couldn't get far enough with the intended mechanics to properly envelop the theme, but I'm hoping if I can get the latest Unreal Engine 4 release to build my project properly soon enough I'll be able to expand it for a '1GAM'/post-LD48 build that resolves that, even though it won't fix this entry.
Really happy to hear you had fun with it :)! Thank you ^^.

ninjascript 2014-08-28 05:09

Too bad you didn't hit your goal, but you should keep developing it. The models and textures are interesting.

pierrec 2014-08-28 05:58

I've got a MSVCR120.dll missing :/

swiftillusion 2014-08-28 07:10

@ninjascript,
Happy to hear you would like to see more of it ^^, I'm indeed hoping to develop a post-compo release of it thanks to the feedback here :).

@Pierrec,
I googled that and it sounds like an issue that would be on your end. You may have a broken MSVCR120.dll file, which you'll need to delete from your C:\windows\system32, and then download http://www.microsoft.com/en-us/download/details.aspx?id=40784 and install that (if you don't have that file in system32 it means it's missing and you'll still need to download/install that). Hopefully that resolves the issue for you.

skywolf 2014-08-28 07:34

probably the concept was too ambitious for a game jam, yet the models are very cute :3

swiftillusion 2014-08-28 23:24

@SkyWolf,
Yeah I ended up running into issues with the Unreal Engine I hadn't expected that cost a regrettably large amount of time, thankfully though it was built scalable so while I didn't get to complete it, it was still something I could submit (where as my ideas for strategy games/etc would have been broken unless they were fully formed).
Glad you enjoyed the models :)!

dragoninstall 2014-08-31 02:06

Nice art! Like the concept that you explained it looked promising. Keep it up!

swiftillusion 2014-09-01 00:11

@DragonInstall,
Thank you very much ^^!
Have updated the description with a link to a video featuring the project further developed if you or anyone else would like to see it :).

tex-killer 2014-09-01 04:50

They are so cute I felt bad for killing them. :(
Great design, congratulations!

By the way, when your life runs out you don't die. Instead, your life "orb" starts growing inverted. Mine got so big it covered the entire screen.

swiftillusion 2014-09-01 06:38

@Tex Killer,
lol glad you like them.
Thank you very much :)!

No idea how you managed to have that happen, but I fixed what I believe could have caused that as well as a few other things and updated the links :).

chaoseiro 2014-09-01 15:46

Loved your character design, modelling and texturing. Really well done for a jam entry :D
Hope you manage to finish it :)

swiftillusion 2014-09-02 00:07

@Chaoseiro,
Thank you very much, really glad you enjoyed it :)!
^^ I hope so too, thank you for the encouragement.

dancingmad 2014-09-02 10:11

It's really sad you didn't get to work a bit more on that, seeing that it's already fun as it is.

swiftillusion 2014-09-03 17:39

@dancingmad,
I'm really happy to hear you enjoyed your experience with it :)!
If you'd like to come back to it for a more expanded experience I've decided to continue working on it for a post-compo version - http://www.ludumdare.com/compo/2014/09/03/rage-destroyer-of-worlds-progress-towards-post-compo-release/

apiotrw 2014-09-13 14:18

Nice art style but not very funny to play

swiftillusion 2014-09-15 02:24

@apiotrw
Glad you like the art direction :)
If you think you might like the game if it were more expanded you can check out a video of the latest Post-Compo release and try a demo of it here - http://www.ludumdare.com/compo/2014/09/14/progress-with-rage-destroyer-of-worlds-post-compo-and-demo-available/

rehacked 2014-09-15 12:32

ah a dll missing error

swiftillusion 2014-09-15 16:18

What dll is missing Rehacked?
It may be a problem with your computer rather than the project itself like not having a necessary distributable that various projects require. It's built with Unreal engine so might require Visual C++ redistributable found here - http://www.microsoft.com/en-us/download/details.aspx?id=40784 (because I have all this installed it's impossible for me to know what you may be missing)