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Rockstar Wannabe Alone
Rockstar Wannabe Alone
By whatthemall
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 313 | 1.89 | | |
| Coolness | 457 | 28 | | |
| Audio | 521 | 1.27 | | |
| Fun | 640 | 1.55 | | |
| Theme | 676 | 1.55 | | |
| Graphics | 689 | 1.36 | | |
| Mood | 696 | 1.10 | | |
| Overall | 699 | 1.36 | | |
| Innovation | 700 | 1.18 | | |
| Community | 704 | 1.43 | | |
Comments
Collision detection is kinda meh. Could you make it somewhat more forgiving?.. Also what's the deal with often unavoidable... thingies, floating in the air and bringint groupies closer? Game seems unbeatable because of them :(
Hahaha woa
thats
something
the floating thing are bottles you need to slide unde them i ran out of time to include it on the how to
ripter
2011-12-20 22:04
osx link doesn't work.
jorjon
2011-12-21 20:06
I agree with the collision problem. Besides, what are we upgrading? And why are we running from groupies? I thought we liked groupies.
look I'm sorry my first ever game is a bit clunky and you upgrade the speed boosts and how much you stumble bye also all the links should work know
The bgm and the groupies are creepy ! Try to reduce he collision box with the bins, the game would be more enjoyable this way. If I become a rock star one day, I want the cool green hairstyle like this one ! ^__^
caranha
2012-01-02 22:49
Good concept, but the execution was lacking. One of the main problems were the hitboxes -- I think they were too big - something I would think that I cleared a trash can, but the hit would register. A runner game requires very precise collision implementation, or it will just be too frustrating to play.
djcsdy
2012-01-07 00:47
Unplayably buggy and jerky.
yapikom
2012-01-07 15:45
Don't get disencouraged by the harsh comments. I liked the concept and would have loved a more polished version. Points for actually basing the game around the theme.
Other have commented on it but it can't really be said to many times. Have a smaller hitbox than the main body. A player get's mad if he thinks he will make the jump but doesn't while he thinks he's lucky if he thought he wouldn't make it but does.
Oh, and nice job on the help menu.
GJ for a first game, I hope we'll see more of you next time!