almozayaf 2011-12-20 12:25
Fun game but notthat mach A.L.O.N.E
Foon → Ludum Dare Explorer → LD22 → The Unattainable Lightness of Solitude
By philh
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 154 | 2.86 | ||
| Innovation | 154 | 3.00 | ||
| Overall | 322 | 2.73 | ||
| Audio | 474 | 1.64 | ||
| Mood | 498 | 1.88 | ||
| Theme | 501 | 2.21 | ||
| Humor | 587 | 1.25 | ||
| Coolness | 641 | 10 | ||
| Graphics | 642 | 1.71 |
Fun game but notthat mach A.L.O.N.E
Fun! Fun!
This is more fun than I was expecting!
Sfx is a bit obnoxious with headphones.
Movement would probably feel a bit better if it moved 90% of the distance towards the mouse per frame rather than being 1:1 movement.
Should ignore the start-game click for the purposes of activating the burning.
I'm disappointed there is no combo bonus: it looks like there is, but actually it's lying and it's just 10 points per moth.
> Should ignore the start-game click for the purposes of activating the burning.
Not sure how I didn't notice this in testing. It checks whether the mouse is down, so that when you're in a fix you can keep it pressed and not worry about missing a chance. So the start-game click is ignored, but when you've still got the mouse pressed next frame it activates. I'm not sure how useful this is (if you're gaining power you're probably too far away to kill anything); in any case I should make it so you need to release between burns and before the first burn.
I'll fix the other issues if I make an update.
(The other issues and that one.)
It is fun, but the light should trail the mouse not be the cursor. Then I believe it should even be better.
Fun game. I agree that the light should trail the mouse. Sound is horrible.
Better sound and graphics and this game could be awesome.