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SimHamlet
SimHamlet
By thief
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 581 | 2.61 | | |
| Mood | 626 | 2.36 | | |
| Coolness | 705 | 45 | | |
| Graphics | 718 | 2.32 | | |
| Fun | 744 | 2.21 | | |
| Overall | 767 | 2.42 | | |
| Theme | 837 | 2.00 | | |
Comments
valeour
2012-04-24 18:31
Good concept, too much waiting, and very little understanding. Would have been nice to get a bit of visual feedback from the woodcutters and masons to know they were actually doing something, and something to do whilst waiting for food to build up. Had a bit of fun though.
netmute
2012-04-25 11:54
I can't rate this because I'm using a Mac. Sorry :(
piman
2012-04-25 12:18
I can't rate this because I don't have a Windows system. Sorry.
joshua
2012-04-25 12:27
Pretty cool, but I gave up after a while :P
Good work though! :)
kroltan
2012-04-25 20:50
Nice, but now my eyes are bleeding.
Game reminds me of settlers. But it needs more help so player would know what is happening
Too slow, no real choices, no real strategical or tactical thought required. Which is quite unfortunate - I really wanted to like this one...
izzimach
2012-04-26 22:43
Basic mechanics are good, but there needs to be a "speed up" function for the stretches when I am just waiting for stone/wood or whatever. Also, the first time I put a farm down some big dark circles started appearing and it took me a minute to figure out they were crops. For a second I thought huge sinkholes were appearing in the ground.
jwolf
2012-04-26 22:48
Not bad. It could use some way of canceling actions or putting things on hold.
Don't build a castle too early : )
I would have played, but I'm on an iMac.
someone
2012-04-28 18:52
Linux user. Shame, it looked interesting.
psysal
2012-04-28 22:37
Looks great, sadly it crashes when I try to start it. So I shalln't rate it.
thief
2012-04-30 14:08
PsySal: Did you install .net 4 and XNA 4 like the instructions say?
raptor85
2012-04-30 21:44
can't rate as it requires XNA4 which crashes under WINE on linux
Sorry, I can't play this as I don't have Windows.
Spotline
2012-05-08 17:21
Too bad it's so slooow =(
Interesting concept, but there was a lot of waiting going on. It's got a nice Cataan-y feel to it, but it could use a lot of polish. Still, great job for 48 hours!
asfdfdfd
2012-05-10 16:04
Controls are pretty hard.
Really needs some work. Menu was annoying, wasn't sure what I was building.