spunkmeyer 2012-08-27 13:28
Sorry, forgot the sourcecode. Uploaded it.
Foon → Ludum Dare Explorer → LD24 → Legacy of Lavern
By spunkmeyer
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 361 | 2.08 | ||
| Graphics | 461 | 2.65 | ||
| Mood | 474 | 2.43 | ||
| Overall | 482 | 2.76 | ||
| Fun | 568 | 2.35 | ||
| Theme | 613 | 2.24 | ||
| Innovation | 656 | 2.12 | ||
| Coolness | 791 | 36 |
Sorry, forgot the sourcecode. Uploaded it.
Beat the game.
Nice Entry, it's hard to dodge the enemies. Sounds would have been a nice addition.
Not bad, pretty hard and mashing spacebar became a bit annoying. Holding space to auto attack would be cool. Good work though!
Sorry, but i didn't saw any real evolution into this.. Picking more powerful object is normal in an rpg.
Sorry, I forgot to add a description to the timer at the top: When the timer runs out, the enemies evolve to the next step.
Felt quite difficult to hit an enemy without standing right on front of them, making evasion often impossible?
The graphics were okay, but the gameplay really stinted- impressive enough that you made an rpg engine in 48 hours but still very lacking in balance and fun unfortunately - in other words, a bit too ambitious for LD.
No sound really subtracts from the mood, too.
I feel this entry deserves to be promoted to a personal project. It's a full-fledged RPG but it needs some tweaks to reach it's full potential. Most of the other comments have already mentioned the issues with the sword, maybe if you added collisions with the hairballs and made the sword attack everything you are engaged with, it would be easier to play.
Any chance for a Mac version?
That was seriously impressive. Not very fun, but definitely impressive.