FoonLudum Dare ExplorerLD26 → Escape the minimalism!

Escape the minimalism!

By se1by

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CategoryRankScoreCount
Coolness351
Theme2883.83
Humor4962.31
Mood6842.75
Innovation8112.79
Fun9522.55
Graphics9652.52
Overall11852.48

Comments

klianc09 2013-04-30 11:29

It seems like we got inspired by the same thing and ended up at the same name, but we made completely different games. :D
I like the concept, although it strongly reminds me of something else. The collision detection and resolving is not quite right and there are too few levels.
When you make a post-compo version, with more levels and more stuff, this can really be a cool game.

crynix 2013-04-30 23:46

Love the concept! Looking forward to playing the game with more levels!

argo15 2013-05-01 02:05

Pretty cool idea, add some more content and higher difficulty and you got a real game.

meat_popsicle 2013-05-01 02:19

Can't launch on OSX for some reason.

lonestranger 2013-05-01 02:19

Fits the theme, but it needs more content. I think you should explore the hidden walls idea some more.

lansiir 2013-05-01 02:23

Reminds me of the game in the keynote :P
At any rate, it seems to be well-polished, just too short and no health.
It happens, welcome to Ludum Dare.

se1by 2013-05-01 02:28

@klianc09
What game does it reminds you?
The idea came to my head when I thought about old games, I'd love to find a goldie again :)
The collision detection (at least should) be pixel perfect :O
But it resets you to the niext tile position, so it seems to you as you would jump.
I'm currently working on that and some online leaderboards.
Follow me @bitbyterstudios to stay informed.

@crynix
thanks for the nice words :)

@argo15
thanks, I'm working on it :)

@meat_popsicle:
Got any stacktrace for me?
I don't have a osx to test it, so unless we find someone who knows to fix it, I guess I can't fix it :(
Try running it from commandline like this(shell in folder):
java -Djava.library.path=native/macosx -jar ETM.jar

@LoneStranger
Yeah, I had to remove the final level which should be endless (like astroids) :(
But I'm on it, this are just ideas I implemented quick 'n dirty.If I had enough time I could make a 10 hour game out of it ;)

invaderjim 2013-05-01 03:00

I escaped the minimalism!

adroitboss 2013-05-01 03:07

Really nice , and smooth.

andrewtwest 2013-05-01 03:12

Great job on your game. Looking forward to more content in the future!

aaronyip 2013-05-01 08:29

I agree with everyone else: loads of potential, definitely liking where this game seems to be going. "More, more!" is the best feedback for a game, haha. Keep developing it! Add high scores, add more levels that explore some more mechanics, add in audio, and post a post-jam version. :D

xblinkedx 2013-05-03 23:44

Nice idea, but veeeeery short.

stmatn 2013-05-05 23:38

The credits page is cool :D Some more levels would have been nice :)

se1by 2013-05-08 15:57

Small update:
Leaderboard works now, I'm currently integrating them into the game. (Minimalistic) audio is implemented, but atm not working as I want.
If you want the WIP version, just download the repo and pack it with the needed natives.

Thanks for all the nice words and the constructive critics :)

se1by 2013-06-14 15:25

post compo is available:
http://www.bitbyterstudios.com/games/ETM/ETM_post.zip
Including online highscores, sound and a few bugfixes!