cthu 2012-12-18 13:45
No excuses. You can always bugfix during voting!
Foon → Ludum Dare Explorer → LD25 → TAKEOVER
By ahm99
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 258 | 1.95 | ||
| Fun | 306 | 1.95 | ||
| Theme | 306 | 2.11 | ||
| Mood | 307 | 1.89 | ||
| Graphics | 316 | 1.90 | ||
| Innovation | 317 | 1.85 | ||
| Overall | 325 | 1.90 | ||
| Coolness | 867 | 39 |
No excuses. You can always bugfix during voting!
It's a shame you didn't get around to finishing your idea - it could have been really interesting. Unfortunately as the game is it's not really a game, the graphics aren't brilliant and there is no audio.
I'd like to see where you would take this idea after the competition though.
Good start for having less time than most to complete it. If you do make a post-compo version here are the priorities I would fix first:
- indicators for health and death
- that takeover power sounds awesome, so implement that
- Animations
Otherwise the rest of it is solid.
There was a heck of a long load time there. I actually thought the game crashed on start up. Also, it would be good to have some feedback to the users when they destroy an enemy (at the very least have them removed from the level).
Good start for having less time than most to complete it. If you do make a post-compo version here are the priorities I would fix first:
- indicators for health and death
- that takeover power sounds awesome, so implement that
- Animations
Otherwise the rest of it is solid.
I'll try to get a post compo version up soon.
@Justin Kibbe Those are the EXACT features I wanted :)
Sometimes the most important part of Ludum Dare is submitting something, even if it isn't a game yet.
The gameplay is a little dull. I liked the idea though!
I think I may recode this thing and make an actual game. I know nobody will read this but whatever. Kilroy was here.