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Makarun
Makarun
By timtipgames
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2 | 79 | | |
| Overall | 97 | 3.55 | | |
| Fun | 104 | 3.43 | | |
| Audio | 104 | 3.29 | | |
| Mood | 105 | 3.33 | | |
| Graphics | 183 | 3.45 | | |
| Innovation | 321 | 2.95 | | |
| Humor | 363 | 2.53 | | |
| Theme | 436 | 3.05 | | |
Comments
The game is really good as an avoiding sight game. The cones of vision are really well represented making it clear when to move and the patterns of people and cameras. Maybe the only problem I would find in the game is how slow is to load, and a little bit frustrating at some moments. Overall, really good entry! :D
It's just the right amount of challenge, and the sound is very good for something made in such a short time frame. The controls are just slightly awkward, though.
teh_eria
2012-12-17 04:26
Cool game! Controls are little weird, but I like where it's going!
arakade
2012-12-17 04:30
Lovely lighting. Controls seem to lock so mouse won't move while you still have a key pressed. Makes manoeuvring hard! Played twice, got caught twice :-)
Thanks for your honest comments!
The locking thing Arakade describes is actually a bug that someone reported once, but I couldnt reproduce it. Normally you should be able to move, aim and jump all at the same time.
I quite like the controls. Had a fun time playing but I think the player needs to be ever so slightly faster.
A really fun game! Didn't get to finish it but i'll replay it when i have the time! One thing that bugged me is that it had some parts where you had to wait until someone looked away in order to continue, which really broke the otherwise excellent flow! But overall a really neat game and i love the representation of the guards vision!
juaxix
2012-12-17 12:26
Very well driven.
I would like you to review the triangle sensor of the enemies and try to reduce it a little bit. :)
Nice music and game flow
Pretty good! I love stealth games and this one nails it! Unfortunately I had some trouble with the detection; sometimes I'd be hidden and not covered by light and still be detected. Still, awesome game! A checkpoint at least at the middle of the game would have been appreciated too :P
Its really impressive.
worse
2012-12-17 21:15
Controls were a bit awkward, maybe just use WASD and no mouse? Also the levels played exactly the same due to lack of randomness. Otherwise a very nice looking and playable game.
tonithy
2012-12-17 21:40
Nice game. Well implemented. One bug I noticed though was being able to walk around the walls if I reversed then strafed past them...
aare
2012-12-18 09:34
Very solid game. My only complain is that the field of vision is a little bit too long - you can't see where exactly it ends becouse the colour belnds too much.
tau7153
2012-12-18 09:37
Nice art but I really can't get on with the control scheme.
dmitrix
2012-12-18 15:16
I love how wide screen the game is! Also, nice music.
redwater
2012-12-18 16:15
Enjoyable. I liked improving my path with each try. It got even better when i realized that [Shift] let's you dash. Although that evil guard patroling in the end of the camera room always got me!
Here's a little review about it :D
http://ldmr.wzl.vg/#timtipgames
sanguine
2012-12-18 18:21
Cool! I like how your stealth game is very different than mine, the line of sight looks cool and works well too :)
jsmars
2012-12-18 22:50
Really nice sneaking in your game, and great mood setter! More of a challange than mine, I wish I'd had more time to make my sneaking a bit more complex too. Being able to knife them made some parts a bit easy too though. Great job!
Great game
strong99
2012-12-19 19:02
Lovely how you did the lighting and I like how strafing worked, didn't see any issue there. :)
thomastc
2012-12-19 20:08
I suck at this game and didn't get very far, but man, this is awesome. My heart was beating in my chest, it's just so tense. The music adds to the quiet stealth atmosphere. It reminds me of Metal Gear Solid. It took some time to get used to the controls, but I see why you did it this way; it gives you very precise control. Maybe to simplify it, dropping the strafing and moving forward with the left mouse button would be an idea? Anyway, impressive work!
Nice game! I liked to tunes too. Yeah, controls are inventive, but a little strange; I found myself only using "W".
orangeez
2012-12-21 11:21
Great game, reminds me of MGS, and those vision cones are just awesome! I couldn't play post-compo version though, it just doesn't load. Can you post a link to the jar itself?
jlauener
2012-12-21 13:02
Nice entry, it was enjoyable to play your game, aside from the already reported slow load time.
Glad to see another libGDX user ;)
orangeez
2012-12-21 15:06
Big thanks, new jar works like a charm, and improvements are noticeable :)
You are welcome, thanks for your interest in it :)
And thanks everyone else for their suggestions and comments. Keep them coming :)
caranha
2012-12-21 15:56
The game is pretty cool, and pretty fun. I think the goat thing was a bit too gratuitous, and detracted a bit from the overall "groove" of the game. I really liked the in-game message icons.
Cheers, and thanks for the game!
Good: Fun game to play!
Like the music!
krasse
2012-12-28 15:33
Very nice game!
The controls were a bit strange at first but its not a big deal.
Nice music and graphics.