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Dirty Robbing Hood
Dirty Robbing Hood
By peterfeatherstone
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 70 | | |
| Theme | 245 | 3.47 | | |
| Graphics | 248 | 3.24 | | |
| Humor | 347 | 2.59 | | |
| Mood | 466 | 2.61 | | |
| Innovation | 468 | 2.64 | | |
| Fun | 584 | 2.33 | | |
| Overall | 590 | 2.59 | | |
Comments
worse
2012-12-17 22:07
Great graphic style. Mood and theme intrepratation were good. Gameplay was lacking a bit - I found it impossible to shake of the villagers and they lumped together in an uninteresting manner (so that jumping was hard to utilize). Also I didn't quite grasp the map layout and didn't find my way back to the den :(
sanojian
2012-12-18 06:51
Pretty unique graphical style. I liked it. The main character could have been more clearly outlined maybe. He sort of blended into the background. Jumping was a bit hard mechanically.
I really liked the feeling it gave.
kewry
2012-12-18 22:24
Interesting!
I like the pencil hand-drawn graphics! The gameplay was pretty fun, but a minimap would definitely have been useful. I was sometimes not sure if whether or not he went up or down, or if the direction you choose matters. Also, the villagers tended to twitch around a lot. Overall though, nice entry!
Take from the poor and keep for yourself..I mean.. cough cough. Good game
loren
2012-12-19 17:09
very cool drawing and animation. I liked how you navigated between screens too! Nice job :)
h-attila
2012-12-19 19:58
I had trouble finding my way around the map. The graphics and animations are fine. It could've used some sound effects or music.
sev_inf
2012-12-19 20:00
Cool graphics.
I wanted to include a map screen as it is pretty hard to find your way around, but I ran out of time and my data for the streets wasn't in a ideal format to draw as a map. I'd definitely do it differently next time.
The paths and streets basically either run north to south, or east to west (the camera always either faces north or east). Moving into a junction swaps the camera between those two directions.
I actually like the graphics. I didn't understand how to attack the villagers (can you?) and it was pretty hard to outrun the villagers. I also got lost really quickly and couldn't find my den.
krasse
2012-12-20 19:17
I really like the look of the main character. The graphical style is a great contrast to many other games in LD.
dtg
2012-12-21 10:42
Never found my way back to the den, perhaps a metaphor for a life of crime :) unique art which gave it a nice feel, may need a few more visual cues as to where to go.
Loved the artwork style!
ace
2012-12-21 11:33
The graphics style was really nice, though the gameplay felt a little lacking in some areas. Perhaps it could be improved upon with a better map layout and more interesting villagers.
I like the look and the main idea. One problem though is that it's really hard to find your way back to the den, other then that, great job!
Love the art theme a lot. There's potential here and I'd keep at it. I couldn't really get rid of people chasing me. Maybe some way to stun them and lose them after a couple of screen transitions? the look of the game is good, so work on polish and game mechanics at this point.
gagapete
2012-12-23 11:35
Wow, that's crazy. I really thought about giving up when I first played bug after going two or three times back to the start screen I got it. It's really well made and I had fun but I really missed a overview map to find back to the den.
I like the hand-graphic style. It very funny. :-D
zompi
2012-12-31 12:14
Graphics are funny and sometimes attacking villagers are ridiculously shaking xD Moving up and down is weird I had some time to used to it this silent... It's sad there is no single sound in the game.
But concept might be interesting.