mcdonaldswizard 2013-04-29 03:44
You really executed the concept. This game feels like... work distilled down to its core. Dialogue is pretty funny, but I couldn't make it an entire year before I had to find new work.
Foon → Ludum Dare Explorer → LD26 → Work!
By vascof
| Percentile | ||||||
|---|---|---|---|---|---|---|
| Category | Rank | Score | Count | LD26 | Ever | |
| Humor | 52 | 3.67 | ||||
| Mood | 62 | 3.80 | ||||
| Theme | 270 | 3.86 | ||||
| Innovation | 529 | 3.15 | ||||
| Audio | 593 | 2.65 | ||||
| Overall | 790 | 2.95 | ||||
| Graphics | 1135 | 2.24 | ||||
| Fun | 1325 | 1.59 | ||||
| Coolness | 1636 | 35 | ||||
You really executed the concept. This game feels like... work distilled down to its core. Dialogue is pretty funny, but I couldn't make it an entire year before I had to find new work.
Once I saw the same thing twice, I quit my job. Not sure what that says about me as a person, but interesting take on the theme. Definitely not "fun", but certainly thought-provoking.
Really weird... I don't know if I just didn't play enough but it gets overly repetitive with no reward.
I couldn't get past even half a year of work.
Work at it's very core.
Sums up work perfectly! (Said the full-time student *Ahem*)
"Cart Life" in a nutshell?
I was fired after 6 Month :D
Great idea. Needs *something* to keep the player engaged. Lasted about three months, then quit. Original!