Foon → Ludum Dare Explorer → Users → Nekith
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Goblin Crown Fever | jam | 439 | 3.27 | 3.16 | 3.50 | 3.41 | 3.76 | 3.41 | 2.96 | 3.06 | 61 | |
| 2013 | 26 | Minimalism | SSSS : Super Simple Smart Shooter | compo | 690 | 3.05 | 2.97 | 2.74 | 3.55 | 2.95 | 2.19 | 2.71 | 69 |
Thank all of you :)
I understand that some choices were "false good" ones and pretty much agreed with all you've written.
Maybe I'll try to write a "post mortem" telling why I make some of these choices. Not sure though.
Anyway, thanks again ! A lot. Will review your games back, of course.
Disturbing, to say the least. And I thought Pong required no skill... :)
Great job !
BALLS OF ST... light ?
A lot of content, the song is great, really a good game.
498 or 533 clicks, I don't really know, the ending screen and the bottom left counter aren't agree :(
Great take on the theme and the music is so GOOD! Good job!
A bit too easy, as I can choose when to go deeper : ).
But enjoyable indeed, I made so many XP and Gold ^^.
Great concept! There's something of Majesty (Paradox) in it.
It's just difficult, sometimes, to read the "waiting count" where players are on it.
Thank you all :)
@Ted Brown, Kep: we'll look at your problems, see if we can do something for it quick. Thanks for reporting it!
@Maxw3ll: Yes, they are :)
@Instant Noodles: it's indeed needed, we add a note in the description, thank you for this suggestion!
@all: thank you all too for the feedback!
Nice game. Good use of line of sight and sound. Not really easy to understand first, but it's very helpfull to ovoid th Minotaur. Survival instinct made me take ever little infos to fight back and made me understand.
I staied stuck in th first room after having killed the legged tomato. I couldn't use the boots and the doors would'nt open.
The "open" view window is really small, and as I didn't find the other parts it remained that small.
The idea of having a part of the screen that has a different render is cool. In fact, first I was thinking that it was a kind of periferical magic vision where you can see demons, and only there. And to shoot them in the "real" world you should do it a bit blindly : you can't see them when you look directly at them.
Very beautifull, gfx and music.
The story is short, deep and effective.
I loved it. It touched me : )
Nice gfx. Sound is ok.
Is it possible to win ?
Nice idea! Double control, yeah!
But the maneuverability of the sprite on the screen is not really good.
And you could have featured an end or death...
Nice little game.
I would have liked to have more relations between the stories. And maybe deepers stories.
Indeed, nice, go on guys : )
Good music.
Can't have tried in multi, cause I'm alone right now.
Controlling is not that obvious (even having read the help) : the double/triple jump is really to low. I always though I was going to miss the platform.
The shots are so slow that I succeed to kill myself, following the bullet ^^.