madmaw 2014-12-09 20:38
Cool game, I always like musical games, especially ones with good music. Nice work.
Foon → Ludum Dare Explorer → LD31 → Scratch Track
By playvue
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 3 | 4.44 | ||
| Coolness | 3 | 56 | ||
| Innovation | 77 | 3.88 | ||
| Mood | 199 | 3.50 | ||
| Theme | 209 | 3.88 | ||
| Overall | 214 | 3.59 | ||
| Fun | 408 | 3.18 | ||
| Graphics | 713 | 2.79 |
Cool game, I always like musical games, especially ones with good music. Nice work.
Very well done! You guys pulled through without any artists and I think you've made a pretty awesome thing. Its not every game that you see having good musicians.
Nice concept and good music, well done !
I think you guys have a nice game concept. I love the audio also. :)
love music games
Cool Music game.
Weird and i like it!Great music also!
A well polished rhythm game! Spinning record sounds quite fun as well. For extra hardcoreness you could make lanes spin at different speeds. :)
Nice one guys! Really like this one. It's definitely something I've not seen in a music game before.
This is very cool! I really enjoyed playing this, and wish there were more levels.
Wow, guys! Thanks so much for all of the wonderful comments! We're all psyched about how it came together too. Definitely going to be finishing this one off in the near future. =)
Really nice entry! The controls felt pretty awkward though... why not go for "df jk" or something, for example? Nice music (naturally) and I liked the simple design!
too bad music don't seem to work (using firefox) but nice concept.
@Dokthar, sorry. Works in Chrome and there should be no reason not to in FF. Built using CreateJS suite.
Very cool track and dynamic gameplay! Like it.
The music is really good, definitely the best I've encountered so far. It would have been nice to have some alternate controls for it though. The arrow keys worked just fine for the first couple of levels, but after that you need to be using the specific lane keys, and since I don't use a qwerty keyboard that was pretty much where I had to stop. Numbers keys would have made just as much sense and been pretty universal. Either way, what I did get to play I really liked, the gameplay was simple but pretty engaging, and I think with some flashy vinyl graphics I could see this turning into a full-fledged rhythm game.
It's a good idea for a game, but for some reason I wasn't getting any sound. I know it's not my speakers, because I have been getting audio from all other games I've played. Refreshing didn't help either.
I don't know if arrow keys work for this but it was fun ...
@Empyrealhell: Sorry, three sets of controls were all we could handle! Will def keep that in mind if we build it out further.
@AgentParsec: FF, by chance? Someone else reported that as well. I find it very odd, we're not doing anything super fancy here. Straight CreateJS. Sorry!
@Gread72: Yeah, we immediately knew keys for each lane were def required, but kept arrows in for easy go-to, base controls to get started (we were using them in dev and it was functional, but def harder).
Thanks for all the great comments, everyone!
Hey this is good and I like the musics, but a rythm game need more feed back. For example a shockwave effect + flash when you successfully trigger a note. Also having to move on other lanes to reach a note break the rythm game feeling. because you dont have to make this in rythm with the beat.
Anyway that was a very good attempt for a 72h jam, you guys did a very good job, I wish you had time to design more level !
Great concept!
This is a great take on a rhythm game that could be developed into something really addictive. Nicely done! There's a lot of work to do on the graphical side, but the music tracks you created were really nice. Simply re-playing the track until you "beat" it was a really good design choice which worked to keep me engaged.
It's really tough to keep the buttons straight in my mind when I get around to the other side of the record. It breaks the "left-to-right" spatial association. If the record was spinning and my avatar stayed in place, that would be much easier. I'd prefer if the challenge came from the actual music, not just me fumbling the buttons.
It did however get maybe a bit *too* challenging when the track gets so small that the dots blend together and I'm not sure which lane I need to be in at which time.
Seriously though, very fun and I'd love to see a polished version of this!