FoonLudum Dare ExplorerLD31 → Scratch Track

Scratch Track

By playvue

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CategoryRankScoreCount
Audio34.44
Coolness356
Innovation773.88
Mood1993.50
Theme2093.88
Overall2143.59
Fun4083.18
Graphics7132.79

Comments

madmaw 2014-12-09 20:38

Cool game, I always like musical games, especially ones with good music. Nice work.

kumoi 2014-12-10 05:33

Very well done! You guys pulled through without any artists and I think you've made a pretty awesome thing. Its not every game that you see having good musicians.

maurogik 2014-12-10 08:57

Nice concept and good music, well done !

pixelcrust 2014-12-10 12:03

I think you guys have a nice game concept. I love the audio also. :)

friken 2014-12-10 18:48

love music games

akhilnivarthi 2014-12-10 20:54

Cool Music game.

thopis 2014-12-11 00:07

Weird and i like it!Great music also!

alfadur 2014-12-11 16:50

A well polished rhythm game! Spinning record sounds quite fun as well. For extra hardcoreness you could make lanes spin at different speeds. :)

hammers 2014-12-11 17:19

Nice one guys! Really like this one. It's definitely something I've not seen in a music game before.

hissssssssss 2014-12-11 17:22

This is very cool! I really enjoyed playing this, and wish there were more levels.

playvue 2014-12-11 17:35

Wow, guys! Thanks so much for all of the wonderful comments! We're all psyched about how it came together too. Definitely going to be finishing this one off in the near future. =)

zncatlaw 2014-12-13 05:51

Really nice entry! The controls felt pretty awkward though... why not go for "df jk" or something, for example? Nice music (naturally) and I liked the simple design!

dokthar 2014-12-13 19:08

too bad music don't seem to work (using firefox) but nice concept.

playvue 2014-12-13 19:34

@Dokthar, sorry. Works in Chrome and there should be no reason not to in FF. Built using CreateJS suite.

night 2014-12-15 21:59

Very cool track and dynamic gameplay! Like it.

empyrealhell 2014-12-17 03:22

The music is really good, definitely the best I've encountered so far. It would have been nice to have some alternate controls for it though. The arrow keys worked just fine for the first couple of levels, but after that you need to be using the specific lane keys, and since I don't use a qwerty keyboard that was pretty much where I had to stop. Numbers keys would have made just as much sense and been pretty universal. Either way, what I did get to play I really liked, the gameplay was simple but pretty engaging, and I think with some flashy vinyl graphics I could see this turning into a full-fledged rhythm game.

agentparsec 2014-12-17 03:26

It's a good idea for a game, but for some reason I wasn't getting any sound. I know it's not my speakers, because I have been getting audio from all other games I've played. Refreshing didn't help either.

gread72 2014-12-17 03:26

I don't know if arrow keys work for this but it was fun ...

playvue 2014-12-18 04:06

@Empyrealhell: Sorry, three sets of controls were all we could handle! Will def keep that in mind if we build it out further.

@AgentParsec: FF, by chance? Someone else reported that as well. I find it very odd, we're not doing anything super fancy here. Straight CreateJS. Sorry!

@Gread72: Yeah, we immediately knew keys for each lane were def required, but kept arrows in for easy go-to, base controls to get started (we were using them in dev and it was functional, but def harder).

Thanks for all the great comments, everyone!

benjamin-soule 2014-12-21 14:01

Hey this is good and I like the musics, but a rythm game need more feed back. For example a shockwave effect + flash when you successfully trigger a note. Also having to move on other lanes to reach a note break the rythm game feeling. because you dont have to make this in rythm with the beat.
Anyway that was a very good attempt for a 72h jam, you guys did a very good job, I wish you had time to design more level !

01rafael 2014-12-29 06:10

Great concept!

javadocmd 2014-12-29 19:33

This is a great take on a rhythm game that could be developed into something really addictive. Nicely done! There's a lot of work to do on the graphical side, but the music tracks you created were really nice. Simply re-playing the track until you "beat" it was a really good design choice which worked to keep me engaged.

It's really tough to keep the buttons straight in my mind when I get around to the other side of the record. It breaks the "left-to-right" spatial association. If the record was spinning and my avatar stayed in place, that would be much easier. I'd prefer if the challenge came from the actual music, not just me fumbling the buttons.

It did however get maybe a bit *too* challenging when the track gets so small that the dots blend together and I'm not sure which lane I need to be in at which time.

Seriously though, very fun and I'd love to see a polished version of this!