mezzomatto 2012-12-17 01:31
Great idea!
Foon → Ludum Dare Explorer → LD25 → The Evil Reveal
By oxyoxspring
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 17 | 4.11 | ||
| Humor | 35 | 3.50 | ||
| Innovation | 44 | 3.53 | ||
| Mood | 62 | 3.39 | ||
| Overall | 78 | 3.42 | ||
| Fun | 104 | 3.11 | ||
| Graphics | 177 | 3.11 | ||
| Audio | 185 | 2.63 | ||
| Coolness | 831 | 41 |
Great idea!
This was really nice, I like the work you have created.
Thanks for the comments guys! Really appreciate the feedback!
Funny take on the theme. Not that difficult to figure out the winning strategy.
Haha, nice idea, and very well implemented! Nice graphics. Though a little more room space would be nice.
(and extra points for picking one of my favourite Mitchell & Webb scenes. I also like the health & safety version where's he's getting the builder to put in his rotating wall :D )
Can't play on windows :-(
I like the idea... There is a fatal flaw with the game play, plants are really OP because if you sell them and place them out again the mood increases and it doesn't cost that much thus taking away any strategy and depth in the game
Yeah unfortunately I didn't have chance to really balance the game as I came over with flu.
Definitly one of my fav game, really fun
I really like the idea and the huge map of the world table. The plants cheat was instantly obvious as others have said. A lot of potential though.
Its really nice.
@OxyOxspring: Is it possible to get Web/Mac build?
hahahahah cool idea! :D Nice work :D
@youdonotexist: Sadly not as of the moment... Sorry!
Amazing game. If the plant pots weren't OP it would awesome.
Nice idea.
Wow, pretty impressive. Original idea (well not totally original of course, but to make it into a game is very well done).
I think it is a bit weird that you can't use soundeffect for the compo, but can use samples.
I think you would have been allright. Or maybe you could have done the sound effects by yourself (I think its fun to do that).
Was fun to play and design the traps, but as you already said, there is some balancing respective the room costs needed. You can publish XNA games on a game jam without forcing the testers to install it as an application. I wrote a tutorial about that: http://www.stevencolling.com/index.php#howto_publish_xna_gamejam