FoonLudum Dare ExplorerLD26 → Room

Room

By Magnus

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CategoryRankScoreCount
Coolness282
Mood783.72
Innovation2053.60
Graphics2193.62
Humor2232.84
Audio2493.22
Overall2833.45
Theme4463.64
Fun5652.98

Comments

khaotom 2013-04-29 05:18

The "Shutter Island" of games - weird and wonderful!

thein 2013-04-29 05:23

Quite an odd little game, but fun! Love the graphics.

invictusv 2013-04-29 05:24

Game crashed as soon I loaded it. Looks fun though.

Magnus 2013-04-29 05:58

Thanks guys. Also, invi, try downloading the XNA 4.0 Redist link I just added. Let me know if it doesn't fix the crashing.

perry 2013-04-29 05:59

Game crashes without starting: http://i.imgur.com/gAUmsLI.png is all I see. I have installed .net 4 and am running windows 7 32 bit.

Magnus 2013-04-29 06:02

Perry, try getting the XNA 4.0 Redist. It's separate from .NET 4.0 and I think it's the cause of the crashing.

jzludum 2013-04-29 06:09

This thing is so weird. I love it.

Magnus 2013-04-29 06:21

Thanks!

jigxor 2013-04-29 06:54

A very strange and interesting game. Nice job!

perry 2013-04-29 07:07

Got it to work, good seeing a game from an AGDG'er. Fantastic mood.

saampahlavan 2013-04-29 07:23

Save me butter dude. Had a binding of isaac vibe to it. Also I bashed my head against the wall too many times. Good stuff

nakato 2013-04-29 07:40

Great Graphics ! love this style

zathalos 2013-04-29 07:48

Interesting mood and gameplay. Does the game go on forever? I only made it 14 days. Good job.

gertjohnny 2013-04-29 07:53

Super interesting.

themrdakotawood 2013-04-29 08:20

I really wasn't expecting something like this! Really weird and creepy in it's own way, and It really worked with the theme.

greg-power 2013-04-29 08:26

Really cool. Like a messed up Tamagotchi. Could be adapted into a mobile game (we need more quirky mobile games). Also, the music reminded me of Earthbound.

Magnus 2013-04-29 08:28

Put up a quick bugfix, forgot to save a variable when you win, as well as a food-related line I forgot to un-comment. Seekret.

Magnus 2013-04-29 08:29

Also, quick note, I'll probably fix some broken/unbalanced stuff and put it up as a jam version. I'll also add a little config file so people can mess with variables if I have time.

Thanks for the great feedback, guys.

hgouveia 2013-04-29 09:47

I always like these kind of games and +1 for XNA :D

nurabsal 2013-04-29 17:57

windows link isnt working

imagnity 2013-04-29 18:00

I cannot download. It gives me-

Service Temporarily Unavailable

The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.

Apache Server at vidya.nyafuu.org Port 80

mushbuh 2013-04-29 19:02

That's butter dude.

jellycakes 2013-04-29 23:51

Was pretty nice, but it seemed a little difficult. Didn't play for long but still seemed like a nice game. Good job!

minism 2013-04-30 01:42

Game made me feel uncomfortable (this is good, + for mood!) It was unclear that doing nothing is auto-attacking, someone in chat had to tell me.

soundless_dev 2013-04-30 02:00

Legit m8

Magnus 2013-04-30 02:25

nurabsal and imagnity, I added a mirror link in case the main link is down.

Magnus 2013-04-30 02:41

Just played through the game again. I got to day 42. That was fun. It's definitely a game you can master once you learn the useful hidden details.

7hesama 2013-04-30 09:03

I can't run this game due to the fact that it runs in the HiDef graphics profile. My PC can only handle Reach. I'd change it myself - it's just a tick box in the properties - but I only have VS2010. I guess I'll download 2012 or whatever tomorrow but I'm too tired right now.

Magnus 2013-04-30 09:35

Ooh, I've never even heard of Reach or graphics profiles in XNA until now. Here's a build set to Reach. Hopefully it works. https://www.dropbox.com/s/ff5jffexaa9wtl9/Room%20-%20LD26%20-%20Reach.rar

edocentrique 2013-04-30 12:33

Very good ! I last 5 days then blow my head against a wall !

pinkerator 2013-04-30 12:35

Nice graphics and original idea :)

jimmylord 2013-04-30 12:47

Fantastic, cornered by a bowl of salad(?) on day 30.

Magnus 2013-04-30 13:29

Cool, 30 days is the longest I've heard. Good job.

aestheticgamer 2013-04-30 14:52

At first it was a bit bewildering, but once I got a hang of it I actually found it to be quite fun and addicting. Be interesting to see an expanded version with more events, and will try and survive all 25 days next time. The simplicity was wonderfully creative, too.

beerman 2013-04-30 18:46

If there was a "weirdness" score you'd have all the stars right now. Very cool.

multitude 2013-04-30 21:30

Very nice and abstract game. i love the retro style. maybe a bit more action would be good - but i didn“t play it to the end.

Magnus 2013-04-30 21:40

Lol, thanks, Beerman.

loren 2013-05-01 14:55

ah very cool! awesome asthetic :)

minionstudios 2013-05-04 19:49

Love it. Small as hell and ten times the awesome. DEV

nehmulos 2013-05-05 21:48

This game conveys true minimalism when it comes to explaining itself.
I played quite a lot of it and still didn't really feel like I figured everything out.
So a lot of my gameplay-time was spend trying different play-styles, to learn the game's rules (that's really roguelike).
Good job on the graphics and music they really build up some kind of mini-horror survival atmosphere.
I especially admire how you use rotation for movement animations.
Nice work.

tariflognib 2013-05-19 01:27

Nice game, liked the idea to bash your head