Wow...
I'm in complete awe as to how anyone can make such a bad game. It's bad enough that the controls are overly complicated, but you have to guess how to get to the menu where the controls are revealed. When you finally learn how to play this "game", the hitboxes are so, so, so off. It is
IMPOSSIBLE
to tell where, in the mess that is the hit animation, the attack actually reaches.
Even if you overlook these extremely evident flaws, the game itself is more generic than spaghetti and meatballs. I'm Jack Nicholson.
I always try to see something positive in these types of games. I get it, you're young, you're trying to develop, but you are just so incredibly off. I can't think of anything positive in this pool of mismatched lines of code you have the audacity to call a game.
Re-think, re-imagine and do some serious soul searching. This is not the path you want to head down. Either that or consider a career in information systems, because this is just not good enough by any standards.