FoonLudum Dare ExplorerLD42 → Space Debris

Space Debris

By mallapa

View on ldjam.com

CategoryRankScoreCount
Overall6152.8823
Fun5892.7623
Innovation7012.1923
Theme5903.0023
Graphics4123.1123
Audio3992.7823
Mood5322.5020

Comments

aret24 2018-08-13 06:29

Cool and nice game!!!

yippiez 2018-08-13 06:34

the only thing i can say music is bit to high pitched other than that good :smiley:

ethan-nachreiner 2018-08-13 06:39

The graphics are amazing! The game is fun, and I like the general concept. I just wish the animation was better. Maybe add some effects like explosions, and use some "linear interpolation". I was gonna complain about the bullets staying for a bit after they hit something, but it's actually kinda interesting. My biggest complaint is that the game takes a bit too long to get interesting, and when it does it's still too easy. But all in all it's a fun little game, and a lot of the individual graphics are genuinely impressive!

314owen 2018-08-13 06:40

Beautiful art and simple, yet fun gameplay.

erasmus-crowley 2018-08-13 06:42

Shooting in the direction you're facing felt a little awkward.

The game might benefit from a mechanic where you shoot towards the mouse cursor, allowing you to fly and shoot independently.

Also, I had some difficulty with understanding when I was going to run out of bullets.

Otherwise, it was a pretty fun time.

ossi 2018-08-13 06:43

Congrats on your first game! I found it amusing when I realized I could turn around as I was flying, in these kinds of games you typically only shoot up. It was a very nice surprise! The music was very cute too. It was a little bit hard to see the theme in this, even though the falling debris impeded my movement I ultimately lost because I accidentally bumped into stuff as I was aligning myself to shoot. Well done!

endurion 2018-08-13 06:44

Nice game, there seems to be a bug though (Web didn't run in Edge, so I used the Windows version). It kept showing this in the console window: ERROR: get_global_transform: Condition ' !is_inside_tree() ' is true. returned: get_transform() At: scene/2d/canvas_item.cpp:369

Also, when you're firing wildly suddenly you can't shoot anymore at all.

Other than that, very neat graphics and also music and fx :)

ian-kettlewell 2018-08-13 06:45

Cool little concept!

When I jammed spacebar to shoot in quick succession I couldn't shoot anymore. Is that a bug?

shockeye 2018-08-13 06:46

Nice artwork. Especially the title screen. I don't if its a bug or a feature, but if you fire too many times too quickly, you can't shoot anymore.

dxk2294 2018-08-13 06:49

Awesome job submitting your first game! Pretty fun! I've noticed projectiles can get stuck at times.

noah-j 2018-08-13 11:59

Good for a first game ! I'm not sure about the graphics, even if it was quite good ! thus the title screen and the backgrounds are gorgerous !

flyingkiwi 2018-08-13 12:17

Simple, Elegant and great fun. I feel like once the items land on the ground you shouldn't be able to kill them, making it like you've gotta fly around the "remaining space in a grid of tetris". Nice audio, graphics and gameplay, solidly well rounded.

mathiouza 2018-08-13 14:16

Nice one, but a little too easy. The best way to make a really high score is to be at litterally 1 centimeter of the ground and fire horizontally. Plus, the star is not intuitive, I thought that I was invicible so I ran into these sort of capsules and ... I died x) And You made a music, that is a good point :)

Cool game :) Keep coding :)

kapiteinkoekwous 2018-08-14 07:38

I really like the art style and music (although a bit too loud)! I would put the player under more pressure, now you only die by accidently bumping into items. Maybe items that are on the ground cannot be removed again? Great work!