2023-10-02 21:06
Great music and sound effects for sure! The art direction is on point
Foon → Ludum Dare Explorer → LD54 → CAVE
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 145 | 3.65 | 21 | |
| Fun | 147 | 3.63 | 21 | |
| Innovation | 352 | 2.34 | 21 | |
| Theme | 351 | 2.23 | 21 | |
| Graphics | 68 | 4.00 | 21 | |
| Audio | 56 | 3.84 | 21 | |
| Mood | 119 | 3.55 | 21 |
Great music and sound effects for sure! The art direction is on point
Fun little platformer! A decent challenge with some of the object switching later on. The activation symbol on the wall when you first see the lever doesn't match the keybinding, so I did have to restart to catch that. Otherwise, very polished, great work!
Awesome game, had a blast playing it. I couldn't really figure out the interact with objects button, but got it done anyways. Art and music are also really well done.
Very nice art, reminds me a lot of Celeste. Movement felt clean, though the springs could be kind of jank with how high they bounced you. great job
Great game! Graphics and sound are super polished, and the second color palette blew my mind. Played it through and wish it was longer -- it would also be cool if you could toggle other aspects of the level to "save memory," maybe have a limitation on how many can be active at once
The graphics are good and I liked platforming my ways through the levels. I like the color palette change halfway through the game and the soundtrack is pretty catchy. I am not sure how the game fits the theme though, the mechanics are pretty much like a regular platformer other than occasionally disabling the turrets. I also think the control for moving down a platform (down+up) is a little weird. Overall though I had a lot of fun and I managed to get to the giant empty room which I assume is the end. Great work!
Fun game! Decent and not overly hard :) Not that fitting for the theme methinks, but the theme was crap any way. Good job!
This was really fun! Very well done with the platforming. I enjoyed trying to speedrun the levels, and the fast reset times really helped that. Died a thousand times, but finished the game. :)
good: - nice level graphics - quite tricky but doable, nice difficulty balance
bad: - controls are a bit awkward (up+down for dropping through platforms is odd, and I naturally rebound to WASD because at the start it didn't tell me there would be something on the 1 key ;__;) - the unique mechanic felt a bit under-utilized and sometimes cheesable (e.g. by using the respawns and going before the turrets fire on one level)
Solid and polished platformer with some nice level design! Probably strays from the theme a bit but hey, it's a game.
Nice graphics, not too difficult but still challenging, controls are a little awkward but it's fine. I don't see how it fits the theme though?
That was fun man!
Great! I really liked your pixel art and bg music, together they set the right game vibe. I think that dropping from platform should have another keys, up+down is uncomfortable for use. It took a little while to understand that objects toggling key is 1, it would be nice to add it to key configuration. Also objects toggling cooldown sound really helpful. Solid work for game jams!
Well done with this entry. Great graphics, audio and game feel. I was just really bad at it because I'm not good at controlling with a keyboard. Great jam!