huacati 2014-08-25 15:27
Can't play, keep getting "A Java Exception has occured"
Foon → Ludum Dare Explorer → LD30 → A Game of Worlds Colliding
By dx724
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 1040 | 2.38 | ||
| Innovation | 1105 | 2.24 | ||
| Fun | 1185 | 1.88 | ||
| Overall | 1196 | 2.21 | ||
| Graphics | 1197 | 1.65 | ||
| Coolness | 1364 | 46 |
Can't play, keep getting "A Java Exception has occured"
Is it a bug or a feature that some of the planets go really wild? :) Also, game over screen is just gray. Idk if that's how it's supposed to be.
I've tried to launch it, but it definitely don't work :(
@Ohems Game over is supposed to be gray. Didn't have time to do the text :P The planets going wild was kind of supposed to be a feature, but it's unfinished, partially caused by me leaving 2 numbers multiplied by 10 from when I was testing.
Also, A Java Exception has occurred seems to be happening to some people, but I can't reproduce it on my machine so I can't fix it.
I got a Java Exception when I tried to play it.
Java error. :(
The error is "Unsupported major/minor version 52.0"...
I don't have java 8. Compile for java 7/6 and everything should work!
Pretty innovative!
Could not be launched. Java error :(
Agreeing with xxmicloxx here, I have java7 set to be my machine default so it wouldn't open. When I tried used java8 it worked, if you recompile it with java7 more people will be able to play it out of the box since 7 is installed on almost every machine while 8 is only on a smaller set.
@Cake&Code thanks, yeah I realized it was compiled with java8 but wasn't 100% sure if that was the problem. Thanks
Sorry, no Java.
sorry, it's couldn't work for me.
The game worked for me. Keep working hard and one day you might make a great game. Starting at a young age is a huge advantage.
Don't work
Congrats on your first LD, I hope you enjoyed it! The original version was way too hard, but the 1.01 version didn't seem to spawn any planets for me. The circular playing field is unusual to see in a game but you implemented it well, and I thought the fast/slow movement when protected/unprotected was a cool idea.
@avh4, v1.01 spawns planets a lot slower than v1, so it could take up to a minute to spawn a planet that will go towards the planet as a few planets will shoot past, as not all planets would be moving towards the center of the larger planet. Thanks for the feedback.