FoonLudum Dare ExplorerLD19 → Space Pings!

Space Pings!

By idgar

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CategoryRankScoreCount
Coolness619
Community683.30
Innovation693.20
Theme723.40
Fun723.00
Audio822.70
Overall893.00
Graphics1003.00
Humor1362.00

Comments

ryan 2010-12-20 08:24

I have XNA and the .NET frameworks installed, but I wasn't able to get the game to work.

r4m0n 2010-12-20 08:38

Same here, the game errored and quit before starting anything here... Can you try to pack a setup for it or something like that?

idgar 2010-12-20 09:29

Hmm.. Do you have XNA 4,0? I managed to get it working on a second computer (32bit vista, dev computer is 64bit win7) after installing the 4.0 runtime. Trying with 3.1 failed.

http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97&displaylang=en

I'll see about making a setup pack if the problem persists.

r4m0n 2010-12-20 10:57

ok, the 4.0 XNA did the trick.
Very interesting game, and some smart AIs in there... Good job.

zillix 2010-12-21 09:18

It's be nice if the ping lasted a little longer, I ended up mashing space a lot =P

jagttt 2010-12-21 12:23

Very cool missile effects. I think it would be much better if enemy missiles have another color so I can avoid them in time.

philomory 2010-12-26 07:14

Sadly, unable to play. I can only judge windows entries from someone else's computer, which means no installing frameworks.

endurion 2010-12-31 18:33

This uses the Hidef profile, so won't run on my laptop. I had no problems with other XNA entries.

squax 2011-01-02 17:50

Ah that'll be why it won't run on my laptop either ;_;

idgar 2011-01-07 01:04

A bit late maybe, but the "arrow keys" version above has now been updated and should be using the Reach profile.