ryan 2010-12-20 08:24
I have XNA and the .NET frameworks installed, but I wasn't able to get the game to work.
Foon → Ludum Dare Explorer → LD19 → Space Pings!
By idgar
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 61 | 9 | ||
| Community | 68 | 3.30 | ||
| Innovation | 69 | 3.20 | ||
| Theme | 72 | 3.40 | ||
| Fun | 72 | 3.00 | ||
| Audio | 82 | 2.70 | ||
| Overall | 89 | 3.00 | ||
| Graphics | 100 | 3.00 | ||
| Humor | 136 | 2.00 |
I have XNA and the .NET frameworks installed, but I wasn't able to get the game to work.
Same here, the game errored and quit before starting anything here... Can you try to pack a setup for it or something like that?
Hmm.. Do you have XNA 4,0? I managed to get it working on a second computer (32bit vista, dev computer is 64bit win7) after installing the 4.0 runtime. Trying with 3.1 failed.
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=a88c6dec-aeae-42cd-a108-d35c013c3b97&displaylang=en
I'll see about making a setup pack if the problem persists.
ok, the 4.0 XNA did the trick.
Very interesting game, and some smart AIs in there... Good job.
It's be nice if the ping lasted a little longer, I ended up mashing space a lot =P
Very cool missile effects. I think it would be much better if enemy missiles have another color so I can avoid them in time.
Sadly, unable to play. I can only judge windows entries from someone else's computer, which means no installing frameworks.
This uses the Hidef profile, so won't run on my laptop. I had no problems with other XNA entries.
Ah that'll be why it won't run on my laptop either ;_;
A bit late maybe, but the "arrow keys" version above has now been updated and should be using the Reach profile.