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Discoverer
Discoverer
By mitch
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Community | 3 | 4.21 | 14 | |
| Coolness | 3 | 27 | | |
| Innovation | 113 | 2.80 | 15 | |
| Fun | 66 | 3.07 | 15 | |
| Theme | 116 | 3.07 | 15 | |
| Graphics | 186 | 2.33 | 15 | |
| Audio | 128 | 2.20 | 15 | |
| Humor | 161 | 1.83 | 12 | |
| Overall | 109 | 2.93 | 15 | |
Comments
hempuli
2010-12-20 19:28
Wow, really ambitious! I liked the turret mechanic a lot, though it'd strike me as more logical if the event turrets activated to shooting, and if the turrets were colour coded.
It's a shame that a lot of people probably wont play this due to the required framework.
plams
2010-12-20 22:47
The siege tank trick works pretty well (shooting turrets from a distance).
endurion
2010-12-21 11:26
Quite nice game there!
However in the second part entering portals to the randomly generated areas got tedious really fast.
Also, the bullets are jumping quite a bit. The game got laggier and the bullets would jump through walls or not hit a turret.
Still, a promising start and could get quite nifty.
devenger
2010-12-21 16:53
This would have been perfect for last theme, but it just about fits in this one as well. I was surprised at how long the game was, though disappointed that a lot of that length was solely from the vast number of compulsory randomly generated levels that were best solved by running around, never stopping, picking up keys as you go then dashing back out. The challenge rooms to get the portal keys were a lot better. The turrets were fairly interesting, though perhaps less of them should have been perfectly avoidable just by moving across their line of fire. Overall, a very full and finished game, well done.
squax
2010-12-22 12:29
Good work, I'm impressed with how much you have in it ^^ Ninja turrets freaked me out at first.
moops
2010-12-23 00:51
How do i leave the randomly generated areas?
mitch
2010-12-23 01:08
You should be able to leave the randomly generated levels by standing on the portal and pressing E. Whenever you enter the level, you spawn to the right of the portal. Hope this helps!
moops
2010-12-24 21:18
Weird, there was no portal when I tried it. I'll give it another go maybe it was a fluke.
dertom
2010-12-25 22:26
Not bad! Good mechanics and really demanding! Good job!