FoonLudum Dare ExplorerLD19 → Disc Over Y

Disc Over Y

By voxel

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CategoryRankScoreCount
Graphics203.83
Audio303.50
Overall543.33
Theme583.50
Community623.33
Fun723.00
Humor752.60
Innovation1482.50
Coolness201

Comments

mrpiglet 2010-12-20 11:28

Having problems running this (on Windows 7), it appears on the task bar, but then sits there doing nothing.

endurion 2010-12-21 12:09

Holy moly, that map is huuuuge. I managed to get two fly upgrades, a red and green disk and went through the red laser doors. After the LD19 room I managed to walk through a glass half circle and was outside (I guess). Then I jumped down that side and was stuck in a big meadow like cave.
Impressive map, and also feels very discovery! However I have no idea what the actual goal is nor if there is one :)

badlydrawnrod 2010-12-21 20:11

Same problem as Jonathan Whiting: it sits there chewing up CPU and nothing appears to happen.

ranklar 2010-12-22 05:04

It ran for me on Windows 7 64 bit. 60 meg download zipped... wow that is big, and the game seemed to live up to that unfortunately... I almost gave up before I got the ability to jump / fly up. I think you should have scaled it down a bit so that your not walking left to the edge drop down, walk to the right edge and drop down, back and forth back and forth, then once you can go up, you have to reverse course... not real fun. Seemed like a good concept, and I do enjoy huge games, if they can keep me entertained. Great job on the music, and the game was decent, if it had been toned down a bit in scale I think it would have been much more fun for me.

arielsan 2010-12-23 23:36

Same problem here :(

kylerhoades 2010-12-26 15:57

Same problem here :(

kylerhoades 2010-12-26 16:03

Actually, I persisted and managed to get the game to play (by waiting several minutes for it to start), but it froze a whole lot. So much so that it was too frustrating to finish it. I'm using Vista.

jolle 2010-12-29 13:45

I just had a black window which didn't respond to Esc and that had Close disabled.

voxel 2010-12-31 04:17

Yeah sorry about that. Got a bit carried away and was developing on a somewhat beefy machine. I did realise it wasn't working on more modest machines and spent a couple of hours trying to fix it up but failed, and decided to try and just get more of the game done.

I agree with everyone's comments that the game could [should] have been scaled down considerably.

I'm travelling at the moment, when I get home though I'll try and sort out the issues and maybe someone will play a working version that doesn't require 1.2GB available RAM just to start :). Dynamic loading didn't figure it's way into my rushed coding schedule I'm afraid :(

kurtwaldowski 2011-01-09 04:49

Wouldn't run =[

fathergoblin 2011-01-09 21:37

didn't run for me either

sos 2011-01-10 22:53

How on earth did you manage to pull off something this big?!?!? Congratulations!