endurion 2017-05-01 18:35
Nothing too innovative, but a neat little game. The enemies movement is way too predictable, having a bit of randomness would pump the game replay value.
Foon → Ludum Dare Explorer → LD38 → Bacteria Fighter
By ryuko13
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 533 | 2.30 | 15 | |
| Fun | 495 | 2.38 | 15 | |
| Innovation | 540 | 1.53 | 15 | |
| Theme | 380 | 3.07 | 15 | |
| Graphics | 512 | 2.28 | 16 | |
| Audio | 389 | 2.08 | 14 | |
| Humor | 441 | 1.75 | 14 | |
| Mood | 510 | 2.16 | 14 |
Nothing too innovative, but a neat little game. The enemies movement is way too predictable, having a bit of randomness would pump the game replay value.
Fun idea, reminiscent of the Magic School Bus. The AI makes the game pretty easy, but enjoyable anyway. As a note, for me the in game music was extremely loud, even on very low system audio settings. Thanks for your game!
Cool! I often wish there were more shooters on LD. Just as a suggestion, you should give the player some way to get out of dying if they accidentally let a monster through. I hope you compete again!
I like the idea of playing on a microscopic level. As someone mentioned, the enemies could use some variation in movement. The audio was a bit loud. It is a neat little arcade game for 48 hours.
One of the few games I've seen that doesn't use Unity, Unreal or any of the other popular engines. Nice to see something a little different =) Have to agree that the audio is a bit too loud but otherwise really nice. Solid entry!
Something about one of the pieces of background has a hint of something different than its supposed to be.
The audio was super loud, I had to turn my speakers WAY down. It might be worth spending some time normalizing your levels. I highly recommend looking at your enemy movement and introducing some noise to their movement patterns. As is they didn't present much of a challenge. Thanks for the submission!
A nice shmup. You got to waves and things that I didn't quite get to when I attempted a shmup last ld, so I appreciate the source--will have to check it out. Since you went to the effort to get the scrolling bg would have been neat if it changed up once in a while.