FoonLudum Dare ExplorerLD30 → McNugget Quest

McNugget Quest

By hmannen

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CategoryRankScoreCount
Coolness2202

Comments

aflatminerstudios 2014-08-26 15:01

Stops working on my windows machine...which makes me sad because the title made me lol.

jahmaican 2014-08-27 16:07

Same as above.

dvanderaart 2014-08-27 16:09

Crashes on startup.
Windows 7

soulgame 2014-08-29 17:42

Crashes on start up as well. Windows 7 :/

hmannen 2014-08-30 02:15

Seems to work on no ones machine except mine....

endurion 2014-09-01 16:14

Can't fairly vote, crashes on startup.

Looks like SharpDX throws an exception, here's the info from Event Viewer:

Anwendung: McNuggetQuest.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund eines Ausnahmefehlers beendet.
Ausnahmeinformationen: SharpDX.SharpDXException
Stapel:
bei SharpDX.Result.CheckError()
bei SharpDX.MediaFoundation.MediaFactory.GetService(SharpDX.ComObject, System.Guid, System.Guid, IntPtr ByRef)
bei Microsoft.Xna.Framework.Media.MediaPlayer.PlatformPlaySong(Microsoft.Xna.Framework.Media.Song)
bei Microsoft.Xna.Framework.Media.MediaPlayer.Play(Microsoft.Xna.Framework.Media.Song)
bei MonoGame.Engine.GameManager.PlayMusic(Microsoft.Xna.Framework.Media.Song, Boolean)
bei MonoGame.Engine.GameManager.FinishLoading()
bei MonoGame.Engine.GameManager.RunGame()
bei MonoGame.Engine.Internal.Engine.Update(Microsoft.Xna.Framework.GameTime)
bei Microsoft.Xna.Framework.Game.DoUpdate(Microsoft.Xna.Framework.GameTime)
bei Microsoft.Xna.Framework.Game.Tick()
bei MonoGame.Framework.WinFormsGameWindow.OnIdle(System.Object, System.EventArgs)
bei System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
bei System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
bei System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
bei System.Windows.Forms.Application+ThreadContext.RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
bei System.Windows.Forms.Application.Run()
bei MonoGame.Framework.WinFormsGameWindow.RunLoop()
bei MonoGame.Framework.WinFormsGamePlatform.RunLoop()
bei Microsoft.Xna.Framework.Game.Run(Microsoft.Xna.Framework.GameRunBehavior)
bei MonoGame.Engine.Internal.Program.Main()