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The Lodge

By bleullama

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Comments

bleullama 2013-08-26 01:13

I had made this text engine for a previous LD project (MiniLD 42), but never was able to finish it. I had about 5 hours of time over the wekend to write this... most of that time was spent improving the engine. It's a LPC-MUD inspired engine that uses Lua instead of LPC, and is single player. I had fun, and I know it wont score well, but I don't care about that. Enjoy and have fun!

endurion 2013-08-26 07:35

Aww, dang. A Windows version would be great.

bleullama 2013-08-26 13:16

Windows version is on its way, and will be up later today. (Need to get my mingw environment sorted out)

bleullama 2013-08-26 18:46

Windows version now available. Note that the text interface will have some functions not yet implemented (if you type 'help' it will list some things I didn't get to implement yet. Sorry about that.

soerensen3 2013-08-28 22:58

wow, i will try this on my pi tomorrow!

hd408 2013-08-29 12:59

Tried the Windows version, but couldn't go anywhere. Used the device, it worked (if the watch was right). But that game says there are no curtains when I want to look at them. Couldn't figure out what to do, but nice to see a text game in LD, check out mine.

endurion 2013-08-29 13:23

Thanks for the Windows version!

I wonder how you're supposed to think of that particular move combo?
Finished it!

bleullama 2013-08-29 14:03

HD408 - the exits go in the cardinal directions.

Endurion - understood. I didn't have time to add in the hints for the "code" for the "movement"... ;)

koe415 2013-08-30 04:24

Cool submission. The game kinda freaked out when I entered just 'me' and 'move' with no destination. I guess my gripe with this game would be that it's too hard to figure out what I can and cannot do with the world. The majority of the combinations I tried turned over no results and so it turned into a guessing game. Then again I never play text adventures so ignore me if there are more understood rules at play here. Too bad because I wanted to explore this world.

bleullama 2013-08-30 18:52

No. your concerns are valid. The "world" consists of two rooms. ;)

codexus 2013-08-31 21:07

The game wants way too specific input so it's annoying to have to try every possible synonym.

christina-nordlander 2013-09-02 23:15

It's really cool that you made the engine yourself. There's quite a bit of mood here, and I like the idea of the device, but unfortunately I have no idea how to complete the game. I figured out what the device does, but I don't know which way to go.

Implementing more verbs might be a good idea for the future. Once more, I'm impressed by anyone who develops a homebrew text adventure engine.

porglezomp 2013-09-07 22:47

Awesome that you have a raspberry pi version! I'll be playing this on mine!

schnerble 2013-09-08 03:06

I found this a bit confusing, and wasn't really sure what I was supposed to do... nice to see a text adventure here, though, and maybe with some more time it could turn out well with some more options of things to do, and maybe some more hints. I couldn't tell when I'd done something that worked or not :) Also I found a couple of bugs - e.g., try typing "me" or "use music".