ranklar 2010-12-21 02:16
Numpad not working for me, in fact none of my keys allow me to move. A shame really, I was looking forward to playing after reading the description. My one knock from what I was able to see.... WOW that is a small screen...
Foon → Ludum Dare Explorer → LD19 → Voyage of Discovery
By alexlarioza
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 19 | 21 | ||
| Theme | 37 | 3.73 | ||
| Community | 132 | 2.64 | ||
| Graphics | 141 | 2.64 | ||
| Innovation | 142 | 2.55 | ||
| Overall | 148 | 2.64 | ||
| Fun | 169 | 2.36 | ||
| Humor | 180 | 1.67 |
Numpad not working for me, in fact none of my keys allow me to move. A shame really, I was looking forward to playing after reading the description. My one knock from what I was able to see.... WOW that is a small screen...
What are your system specs? OS? Laptop or desktop? I have a key remap in with the main links, you could try that. I'd like to fix it to allow you to play it. =]
Oh is is your numlock on?
Unfortunately, 7 colonies in, I encountered a bug where I could not do anything but move anymore - no other commands worked, pressing q did nothing either. Fun, nonetheless.
@Mirroar Fixed! Thanks for finding it.
Had really good fun with this. What really impressed me was how I didn't find one dominant approach to upgrading - all the upgrade choices had merits (even Hull upgrades, in a dangerous situation). Like any good roguelike, you can approach problems in a variety of ways - I had just as much fun using lots of supplies and field-of-view upgrades to mass-colonise the world whilst avoiding pirates from afar, as I did pumping all my upgrades into attack and barely surviving off of the drops from my wrecked enemies and the occasional colony I'd blindly bump into. For 48 hours, making a game this balanced and compelling is stunning - well done!
I couldnt get the numpad to work no matter how hard I tried. I really want to play it though :{
@jonbro I've sent you a message via IRC to see if we can figure out what's happening.
Ran into some amusing little bugs, including one where I spawned trapped in the upper right hand corner of the map. Bonus points for adding menus, high scores, etc.
@FireSlash Yeah...the world generation is bugged. I didn't have enough time to rewrite it before the compo ended and thats too much to fix after the deadline. Thanks for the bonus points. =D
The depth of the system impressed me. I got stuck when I accidentally tried to colonize an island I already colonized. I couldn't figure out how to get out of the colonize prompt. I enjoyed finding islands and colonizing them. I was confused at first how I control the ship and how to attack, explore, and so on. Then I read the instructions. ^_^
@ethankennerly Yes, the readme file is important! xD
I was really looking forwards to playing this one, but sadly there's usability problems (and maybe bugs). The screen is very small, there's a lot of buttons to remember, and if you use some actions it seems you can get stuck (example: C -> select direction, but no direction is valid, or same with A). A good effort nevertheless. Suits the theme, among other things.
@Jolle As regards to the lots of buttons, have you ever played Dwarf Fortress or other rouge-likes? This is nothing. If you would have read the ReadMe, "Q" cancels the current command. But yes, the screen size has been mentioned. I developed this on a old CRT monitor so resolution didn't cross my mind during the compo.
numpad wasn't working for me sometimes. I tried many times. Sometimes I could get it to work for a while, but then it froze (numpad stopped working). Sometimes I spawned on an island.
Game looks like fun though. I would have liked it I think. Maybe too ambitious for a 48 hour contest.
Looks very nice and plays quite ok.
Most prominent problems are the awkward controls. Before I ever discovered new colonies I'd always be killed by pirates or run out of supplies.
Unfortunately I have a laptop and had to use the remap thingie. With that B for buy is not available anymore ;)
Also, pet peeve of mine: Cut out that topmost style.
@sfernald I'm sorry about numpad issue. I'm really not sure what's going on. I'll definitely test the issue more in the post comp version...which I really need to start working on ha ha.
@Endurion I know the controls aren't for everybody, I wish I had more time to add customization. =[ As I stated above, when using the numpad fix the [b] key gets remapped to the [v] key.