@Somnium
Thanks for the feedback!
The mini-game isn't bugged. I tested it almost 10 times with each change, and it worked perfectly every time. I think I just didn't clarify enough the minigames, and is why everyone is so confused with them.
So, Officer Pops minigame: It's automatic and your choice doesn't matter. Deal with it.
Officer Lollipops minigame: There are 6 sections, and you are the disc with the flashing green-red light. If the light turns red and you're still moving to the next section, you fail. As you progress further to the next sections, the red light will turn on more frequently. You just have to time your presses with the run button.
Officer Donuts minigame: The top-left side is (1,1), the top-right corner is (1,6), and the bottom left corner is (1,4), making the bottom right corner (6,4).
You have to hit the yellow buttons in order for it to count as being pressed. For technical information, the first target gives you 4 seconds to be clicked. The second one gives you three, and the last one gives you two.
With each replay, you recreate that timeline, meaning that the targets are in the exact same positions. That may come in handy, as you can have your mouse on the spot before hand, making it unfair for the enemy!
Hope this helps and clears the confusion