FoonLudum Dare ExplorerLD39 → Tunnel Bad Trip

Tunnel Bad Trip

By bellatrion, Silurus and The Sin Preacher

View on ldjam.com

CategoryRankScoreCount
Overall6503.0024
Fun6882.7224
Innovation6422.6824
Theme6913.0024
Graphics7242.5924
Audio4382.8624
Humor5132.1021
Mood6012.8523

Comments

konstantin-boyko 2017-08-02 19:30

Interesting concept. It would have been better if you scrapped unnecessary features (like the cannon aim) entirely rather than leaving in the control but not having any use for it. I beat the game after I figured out the systems (which is a good thing, plenty of games are unwinnable).

aterlamia 2017-08-06 11:08

Sound and art style fit well together, A bit variation would have been better in my opinion maybe i did not went far enough but after some time shooting the same enemies in the same environment the game started to become a bit monotonous. Idea behind the game is good i think

abductedplatypus 2017-08-14 14:53

Fun game, interesting art style, though a bit more variety would have been great. Although the gravity was fun. "None shall pass!" Good background noise.

loveapplegames 2017-08-14 18:32

Nice, original game concept. I think this game would be great if some gaps were filled. Gameplay-wise, adding more enemies like flying enemies would be nice. The graphics could benefit from some animations, in particular the robots and explosions.

josehzz 2017-08-14 21:46

Nice game, died a lot at first, I think the enemies shouldn't be able to one shot you but thats just personal preference :)

klowner 2017-08-14 22:43

Nice game, unique art style. It was a bit difficult not knowing when the next light beam would appear, and the camera snapping when entering/exiting the vehicle was a little bit jarring, but a fun concept overall.

joebeard 2017-08-15 02:25

I was expecting the gun turrets to come to life, it would have given a purpose to the rotation of the turret. The end was really abrupt, it would have been cool to have the text on the wall instead. The idea is neat, I hope you add more to it in the future :)

bellatrion 2017-08-15 09:42

Thanks all for your feedback, we'll try to learn from your advices ;) The aim of the cannon was made for flying enemies, but we didn't have time to include them. We are working on a post-jam version and we'll try to upload an updated version this week. Also, I forgot to put invulnerability frames, so that's why enemies can one-shot you. You're supposed to have 5 lives, but for now bullets hit multiple times before being destroyed.

valphera 2017-08-15 10:39

The controls are a bit weird and it's really hard to aim with the car's cannon. The animations of the main character and of the car are quite cool so well done. The concept is really simple but works fine, it was difficult to play though. Good job :)

pedro-miranda 2017-08-15 14:50

Cool game! I like the post apocalyptic feel and the fact that you have to actually get out of the car to get the batteries. Good job!

jason200101 2017-08-15 18:46

The art style could be improved, the game should have some backstory, the controls would be really helpful, a main menu could provide that if added, and the whole game needs massive improvements before it can be played. Using english would also make your game more accessable to the public, further improving your game.

It was a nice try, but I can't call this game completed. Better luck next time!

saramartins 2017-08-17 14:45

Simple and cool game! I really liked shooting the enemies, entering the vehicle, lots of mechanics that complemented each other. I just felt it was a bit difficult to control the car's cannon, but controls are something that can be easily changed ;) The animations were also quite nice, and the art too. The music really pumped me. I just missed maybe a menu or an indication, because when you die you respawn quickly at the beginning :P Overall cool game, good job :)

2017-09-04 16:27

Neat game! I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=gtKz5DBYziE