Foon → Ludum Dare Explorer → LD12 → Final submission

Final submission

By gbgames

Percentile
CategoryRankScoreCountLD12Ever
Theme233.622158.160.5
Innovation362.952136.336.7
Overall472.332112.73.6
Fun502.052110.93.5
Humor232.641156.040.7
Graphics392.572129.613.9
Polish531.76215.45.6
Journal14.3315100.096.1
Food34.071590.986.4
Timelapse43.801070.053.1
Technical512.10209.08.4
Audio1

Ratings received

OverallFoodFunGraphicsInnovationJournalPolishTechnicalThemeAudioHumorTimelapse
342255114
343335234125
22233224
3523452255
2422342233
2233124
343324244
14121411212
242234113
2322352335
24233422434
35333523435
2423351244
3323312452
25122521315
23242232
2323232343
3523342233
22322242
323433
21232242

Comments

kai

I like how you indirectly control the archers by mousing over them. It would probably be harder if they had some delay in shooting (like 1 second to get the bow ready), because as it is you will always kill the invaders if your mouse is there before they are. Nice job.

matrin

Liked the idea, but implementation is lacking.

notch

It\'s a shame you didn\'t manage to finish it.

codexus

The hovering thing is nice to fire a whole salvo in one move. Too bad there isn't much challenge.

endurion

Nice idea with the hovering, so no hurting hands from excessive clicking. On the other hand some kind of scoring or stages would've been nice.
Once one soldier was climbing on the very left side so i could not shoot him.

hamumu

I like the mouseover control. I always think that should be a theme. I have lots of interesting ideas for controlling things without clicking.

Of course, on the other hand, there's no game. But it's fun to mouse over the archers.

jolle

Missing a game.

Foods look good though.

morre

The game idea's really good but it needs increasing difficulty, a loss condition, and no enemies spawning while looking at title screen... :)
There's a bug where knights spawn off the tower, which would be a problem if there was a win condition. As it is, the game was fun for a short while but it needs a bit more polish.

Very nice journal, food and timelapse stuff.

nilsf

The hovering mechanic is a good idea, but too much of the game is missing.

deepflame

Too bad it's lacking a game, the controls took me a while to figure out. (I had to read the comments here, because I thought the game was broken.)

Innovative idea however.