FoonLudum Dare ExplorerLD54 → Scissor Knight

Scissor Knight

By a14

View on ldjam.com

CategoryRankScoreCount
Overall2.003
Fun2.503
Innovation4.003
Theme4.503
Graphics2.003
Audio2.003
Humor3.503
Mood3.003

Comments

endurion 2023-10-02 12:25

This seems very ambitious! Albeit it's also kind of unfinished. I like the idea of properly finding the items to get strong enough to take on the bigger enemies. Arranging the items is a bit buggy though (or at least it seems to be), sometimes pieces vanish when dragging/dropping them inside.

This could get quite fun with some polish and adding on the missing parts (does crafting do anything?)

I'll return to rate properly once it's activated. Edit: Returned and rated

ellaris 2023-10-02 12:49

- Interesting idea with some interesting mechanics. - It didn't seem to work too well, the items would disappear when clicked, couldn't be moved, some items would be hard to get rid of and didn't want to enter the trash. I could not move items from inventory to crafting and didn't find a way to snip the items with the scissors to reduce the squares used. The initial item also disappeared at first when clicked, had to restart the game to get a new one and kill a goblin. - The monsters seemed to have randomized statistics, which didn't regenerate when the monster killed you so after reviving you fight the same monster who is going to kill you again.