FoonLudum Dare ExplorerUsers → paraxite

paraxite

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201945Start with nothingDodge Bulletcompo3.503.503.003.002.75
201842Running out of spaceLD42 - Untitled Defense Gamecompo2.502.452.312.31
201738A Small WorldMinora - Minimalist Boss Battlecompo
201534Two Button Controls / GrowingRotundumcompo4213.313.223.193.893.193.092.083.0065

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by paraxite

LD34 — Two Button Controls / Growing

SAUROPOD vs THEROPOD by Tijn 2015-12-14T13:45:00

Amazing game! The feel, the sound, the combat screen. Everythings superb. Great job.

Momma's Little Monster by dalbinblue 2015-12-14T15:28:00

Good design.
On the level where the electric monster first appears, when you eat all the small enemies on the bottom level you become to big to fall down, so you cannot eat the final big one and get stuck on that level.

99 Steps by George 2015-12-14T02:07:00

Simple, solid, and clean artstyle. +1

Very Hungry SNAKE by boddiul 2015-12-14T11:51:00

That transition caught me off guard. Funny, innovative, and fun! Great game.

Beardgrow by esayitch 2015-12-14T09:50:00

Great game! Solid gameplay, clean graphics, and cute and fun story. Awesome.

Evilator by Dyn 2015-12-14T13:04:00

Good game! It would be nice if passengers managed to leave the elevator if it's slightly lower than the floor, or enter if it's slightly higher.

I've Bean Stalking You by Artylo 2015-12-14T10:48:00

Player control seems... clunky.
I understand that you move faster towards the direction you are pointing at, but since your character doesn't need to move a long distance to do it only feels unnecessary.
Also I think the sword should just do damage based on the direction of the mouse from the player simple do damage upon contact, not based on mouse cordinates.
Wished some enemies moved.

Munchy Munchers by misteak 2015-12-14T12:57:00

Great game! Amazing art and sound. It seemed like the higher the combo the rarer that food became. I understand the reasoning, but sometimes it was became too rare, so that it didn't show up for over 40 seconds.

Isle of Plenty by doitle 2015-12-14T09:32:00

Can't figure out how to build farms.

Super Space Invader by BlackBulletIV 2015-12-16T13:31:00

Holy s**t this game is amazing! The particles, the sound effects, the controls, all very solid!

You cannot dodge yellow ship attacks when they shoot when they are at the bottom of the screen.

Back on Earth by anael 2015-12-14T10:07:00

Really nice animations and visuals!

There are some typos in the game text.

Eatvolution by raatmarien 2015-12-14T12:40:00

The amoeba moved too fast early on, so control was difficult. Other than that good game!

Terror Plant from outer Space by Tetha 2015-12-14T10:19:00

Simple, yet solid mechanic. Humans seem to have it too easy, but I guess thats the point? Nice game!

Interstellar Cruise by Drauthius 2015-12-15T21:41:00

Good game, but was easily exploitable. If you just connect just one of each module in a single line the humans just keep piling into that shaft and never have to leave, so all their need are fulfilled. Other wise very good concept and execution!

Mr. Brian by muit 2015-12-14T09:58:00

Can't seem to be able to restart or exist in the end screen. Otherwise very interesting game.

Phaseolus Magicus by Dianouille 2015-12-14T13:49:00

Can't run windows version.

Balanced Diet by ciobeni 2015-12-14T13:09:00

Great game. As the others have said, hate that bumping into the wall loses points.

ANTI-THUNDER by jamaster96 2015-12-14T15:50:00

Playing on a Win7, the main menu doesn't display properly and something keeps flying around.

Rotundum by paraxite 2015-12-14T19:36:00

Things get interesting once you reach 250 to 300 seconds. >:)

Bring Me Food by cimbaman 2015-12-14T12:04:00

Neat game. Would have liked more progress or a way to fail.

Just a nitpick, but the music is off-note... it bugged me slightly.

Growing Personality by GenusNymphicus 2015-12-14T12:09:00

The swing animation on the attack is waaay too long. Enemies always hit you before you can land your next attack. Faster attack or greater gap between enemies would be nice.

Green Fingers Award by Zeezgames 2015-12-14T13:58:00

Good solid game.

Squares by Piepenguin1995 2015-12-14T10:35:00

Simple and solids game.

..and the mooncats by aarkipel 2015-12-14T15:46:00

Amazing. So much control with so few buttons...

LD38 — A Small World

Minora - Minimalist Boss Battle by paraxite 2017-05-09T02:45:51Z

There are boss-phases when the boss hp gets lower.

LD42 — Running out of space

Get Comfortable by mcccclean 2018-08-13T15:42:47Z

Interesting take on the theme, and very well executed!

Packboy by piece ofcheese 2018-08-13T00:52:28Z

Not bad. The penalty for not filling the luggage to 100% is too harsh.

TINY TOWNS by BearishMushroom 2018-08-13T15:37:01Z

Very impressive. Very fun puzzle. Amazing that you made this in 2 days.

Sirkulphage by MrBehemoth 2018-08-13T00:58:06Z

Simple, but effective.

twisty tetris by mrVentures 2018-08-14T13:04:39Z

the margin of error for the holes are really small. But it was fun :)

We Have Important Work To Do by Five Side Studios 2018-08-14T13:02:08Z

Excellent take on the theme! And the ads were spot on.