jimbly 2015-12-14 15:02
Not much to do here, but I love that it has local multiplayer =). A little sound would go a long way.
Foon → Ludum Dare Explorer → LD34 → ANTI-THUNDER
By jamaster96
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 85 | ||
| Humor | 687 | 1.67 | ||
| Theme | 708 | 3.41 | ||
| Graphics | 841 | 2.24 | ||
| Mood | 848 | 2.05 | ||
| Innovation | 905 | 2.15 | ||
| Fun | 948 | 2.02 | ||
| Overall | 958 | 2.21 |
Not much to do here, but I love that it has local multiplayer =). A little sound would go a long way.
Interesting concept, could do with some audio but the controls respond well and it's a great take on both themes. Nice game :)
I failed to understand the game :(
A screen explaining the rules would be nice...
No tuto, but I like the concept (and the multi).
Failed to see the challenge, what is that prevents (or should prevent) it from being pure button mashing?
Also missing a restart/back to menu button. Having to restart the executable to start a new round is a drag.
Well done. You took the theme and made a cool little game. You could improve it by adding a tutorial and some sound, though.
Restart button was thought of, but it was also fogotten :( This is technically competitive button mashing, but the less you mash, the less obstacles you will hit!
I liked it, though my keyboard didn't ;) inventive use of both themes to make a multiplayer button-masher!
Playing on a Win7, the main menu doesn't display properly and something keeps flying around.
I've had a hard time understanding what I was doing. If you (like me) didn't had time to make an in game tutorial, you could include a readme.txt explaining the game, or adding it here in the game description.
Also sound would be really nice. You could use to improve player-game feedback.
My right hand beat my left hand! 180Mb for game of such kind is overmuch, imho.
Ah, a good old-fashioned button masher
Not something I'm used to seeing, but well implemented
+ 1 for the local multiplayer
As pretty as this game is, the interface is fairly counter-intuitive to use. Make text bigger and put controls in a closely-grouped logical progression.
The gameplay, for a button masher, is alright. The plant growth is fairly smooth, but it can be a little difficult to understand what you're doing.
As others have mentioned, having audio is a huge improvement on a game and many underestimate it's potential. This is the first obvious improvement you should make.
I'm all for competitive button mashing and local multiplayer! I agree with Jimbly, a little sound would really help. Need to work out the resolution issues as well.
Maybe I don't get it 'cause I didn't play with someone else. The game seemed to hang every time after I got to a certain height. The mechanics are nicely on theme, though.
Pretty confusing at the beginning. Some kind of tutorial at the beginning would be nice. Either way great game
Hmmm... mechanics were a little obtuse for me. I need to button smash to win but is it ever strategically better to not smash to avoid the lightning? Maybe it would be more interesting if we saw the lightning charging up so we had something to react to rather than just randomly encounter with no visual legibility of whether we get hit or not. Nice concept, and yay for local multiplayer!
Those red things seem a bit random.
Just didn't get. You missed a tutorial there..
I don't think I understood what was going on, but maybe it's more fun when you have friends to play with you :(