FoonLudum Dare ExplorerLD34 → Growing Personality

Growing Personality

By genusnymphicus

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CategoryRankScoreCount
Mood4053.06
Audio5852.38
Graphics6792.72
Theme8323.18
Innovation8672.35
Overall9122.56
Fun9282.17
Coolness188835

Comments

rfdshir 2015-12-14 11:01

There's definitely a nice dark atmosphere.
Waves of enemies are too unbalanced. When two enemies come at the same time, death is inevitable. Good luck ^_^

cicanci 2015-12-14 11:20

It remembers me Limbo! It gets hard really fast, always die when the two enemies came at the same time too.

donvermo 2015-12-14 11:22

Wasn't able to run this on OSX using either Safari or Firefox

radmccool 2015-12-14 11:23

if two dudes are coming at you from either side its impossible to hit both due to long anticipation frames.
Neat idea would be infinitely better if player character was faster

paraxite 2015-12-14 12:09

The swing animation on the attack is waaay too long. Enemies always hit you before you can land your next attack. Faster attack or greater gap between enemies would be nice.

littlethor 2015-12-16 11:57

Nice work on the mood.
The rythm of the game is damn too slow : both animations and enemy income are frastrating. Try to increase the speed of everything and the game should be way more fun ^^

fishbrain 2015-12-17 04:30

Smoother & Increased animation speed for the player would be good. Nice mood.

liquidmedia 2015-12-17 04:32

Seems to be a very slow game and yet very hard to time punches

samh 2015-12-18 07:13

Good concept, nice minimalist art. But enemy patterns are really too random, I keep dying because of bad luck!

xwarzonex 2015-12-21 03:38

Really awesome atmosphere! Graphics are great.