FoonLudum Dare ExplorerLD27 → Ten Seconds To Space

Ten Seconds To Space

By arcana

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CategoryRankScoreCount
Coolness355
Audio2253.14
Humor4912.33
Graphics5212.94
Mood8632.32
Overall9432.63
Fun9602.39
Innovation11621.83
Theme11781.67

Comments

endurion 2013-08-26 13:15

Not particularly on topic :)

Nice little game. I would've preferred fire on the mouse button instead of shift.

gatechgrad 2013-08-28 00:42

Really like the unique art style in the opening story. I agree, it would have been nice to have gun 1 on left mouse button and gun 2 on right mouse button. I think my high score was 158.

arcana 2013-08-28 16:44

I do apologize for the mouse button thing. I didn't test with a mouse and was using the laptop trackpad, so it didn't even occur to me (as it's impossible to hold and move with the trackpad!)

lopiky1 2013-08-29 03:46

simple yet very fun :D

ramoncb 2013-08-29 03:55

I like the game!

maybe a option to shoot with the mouse would give the game a more fast pace
(sorry my bad english xD)

malactus 2013-08-29 04:33

Gets pretty challenging after 15 seconds. Quick yes,
Unfortunately I do not see it particularly on theme, except at the start, which feels a bit restrictive as you do cant really do anything in those 10 seconds :P

I like the style of the watercolor styled background, and the music and sounds are decent

theholychicken 2013-08-29 04:41

Awesome concept to use combat for for music!
The enemies are spawning very close to me even in the center of the map, though. I am afraid of moving around because an enemy would spawn right next to me and instantly kill me.
The cutscene system looks great, and the main game's art style is very very good.
Definitely top marks for audio! Great job!

namrog84 2013-08-29 05:02

I liked the handrawn unique art a lot. But was a little disappointed in the gameplay :/

koe415 2013-08-29 05:48

The sound design is awesome on this game. From the small things like the keyboard strokes when you hit an insect to that great main menu theme, it's very solid all around. The game itself is pretty difficult after the first few seconds. I think removing the random spawning right next to the player would help ease the difficulty. Otherwise, very impressive what was accomplished in only a few hours!

kragnir 2013-08-29 08:00

I am guessing the use of the theme is the rocket launch in the intro. Game is kind of interesting but enemies spawning very close to you make it difficult to play for long. Like the music.

diptoman 2013-08-29 17:16

Its simplistic, but great fun!
I totally love the doodly art style to it.

Great job!

arcana 2013-08-29 17:54

Yeah I would have liked to put more "theme" into it. Initially I wanted to make your shots and the music fit into a 10-second loop, but I wasn't able to figure out how to make the timings tight enough so that they would synchronize properly.

Sorry about the enemies spawning. I was aware of this on submission but didn't have time to fix it.

loxo 2013-08-31 18:30

I like the art style, the music and the sound effects. But the game fits the theme only vaguely.

berkano 2013-08-31 19:34

Refreshing to see some hand-drawn (painted?) gfx and nice music!

kharza 2013-08-31 20:44

Love the cute intro!

empyrealhell 2013-09-01 06:48

Fun and easy to get into, and the art style is good, but as others have said, your usage of theme was cursory at best.

aidanak47 2013-09-02 20:44

The random spawning in the middle of the screen really killed it for me. It makes the game more about luck than anything else. Also having the enemies disappear when you hit them is pretty unsatisfying. It would be preferable if there was a small explosion or something. It makes it look better and feels better.

pixel_3 2013-09-14 02:37

Cute little game with good audio too it, the sound effects mix with the music rather well. Though the enemies usually spawn too close to the center usually resulting in them ramming me with no time to react. Best I got was about 530 points or so.

-AlucardX60