skills641 2014-08-25 03:28
Doesn't work
Foon → Ludum Dare Explorer → LD30 → Nomoj
By pvtroswold
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Audio | 163 | 3.44 | ||
| Mood | 364 | 3.22 | ||
| Graphics | 484 | 3.19 | ||
| Theme | 485 | 3.35 | ||
| Fun | 486 | 3.12 | ||
| Innovation | 524 | 3.19 | ||
| Overall | 697 | 3.07 | ||
| Coolness | 1204 | 49 |
Doesn't work
when I try to run the application a window appears saying I don't have libgcc_s_ds2-1.dll, but from the picture it looks cool
Likewise wont run for me on windows missing "libgcc_s_dw2-1.dll
Thank you Skills641 FinMacd and Altourus for the feedback! Reuploaded with a second binary which uses a bitmap font, which I am suspecting is the problem.
Great music! Nice and atmospheric, very eerie. Neat color scheme giving an otherworldly sort of look, but I couldn't tell what any of the sprites were supposed to be. The gameplay unfortunately didn't really evolve through the levels, so I actually had an easier time at the end than the earlier levels.
Thank you C_Walden! Haha, the sprites were randomly generated by an app on Android by Tomatic Labs! I'm not to great at my own artwork
Yea, I need the DLL too, Win7 64. Is nomoj Esperanto?
Thanks geekygenius for the feedback! Reuploaded the game with libgcc_s_dw2-1 for those who need it! Nomoj is a randomly generated name!
If Galaga were an RPG, this would be the prototype for it. I enjoyed this one! Granted it was done in 48 hours, so all the enemies are the same, but the whole concept was excellent. I'm jealous of this one!
Really cool! I especially like the RPG setting :D
The battle mechanic is interesting. I like how you can see the world while you are battling and have to fight enemies in a non-traditional format. I would say that you should expand on the way this is presented, though.
It might be better if the counter that displays the number of enemies you have to defeat was closer to the battle window. It is kind of in a location where it is hard to see.
Good job and look forward to playing more of your games!
I liked the music. Nice game!
I can run without any problem. Great job. I like the artwork.
Um, so I'm a frog and I have to play Space Invaders when I step on a giant diseased vagina. This seems a bit random.
It's weird, but not bad, that's what I'm saying.
The music is really well-suited to the visual direction; together with the sparsity of the gameworld they create a powerful sense of isolation.
I also like the spotlight effect that happens during combat! The space invaders mechanic is not fun in the traditional videogame sense, BUT I think it makes for a weird/cool narrative device.
Neat idea! I enjoyed playing it!
Nice pixel graphics and audio :)
Switching to combat into an isolated part of the original map is a neat idea.
Thanks everybody for your feedback! @4isblack: Thanks, used DrPetter's Musagi for music. I agree the space invaders mechanic is unorthodox. The original idea was sort of a FF1 clone, but I ran out of time to make the battle system, so this happened.
Interesting game. I wasn't sure what I was doing, but I wasn't half bad t doing it. Oh, and nomoj means "names" in Esperanto.
This is a great entry! Its really simple as it is, but I think there is a really good game hiding in there.
If you could figure out a way to make the terrain affect the battle once it starts somehow... Maybe a secondary enemy type that pathfinds its way to the frog? Stuff like that.
You gotta keep working on this, I think it could result in something really good and unique!
Nice music!
The basic idea looks nice. It probably was a great idea to make the battle a shooter. This could get interesting if you manage to make an strategic connection between those parts.
Nice game! A little easy but still enjoyable.
I like the blending of the shooting and RPG mechanics; that's a novel and fun-to-play idea. Music was good and art was fine, though the graphics did flicker a lot for me. Outside of the confines of the compo, I could see you working this into an actual thing. Nice job, overall, especially for your first Dare.