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Zoltam

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCm
201019DiscoveryResearching String Theorycompo1562.582.502.352.462.731.002.131.20
201018Enemies as WeaponsJellyfish Invaderscompo663.002.803.253.902.902.402.651.56

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by Zoltam

LD18 — Enemies as Weapons

Jellyfish Invaders by Zoltam 2010-08-30T11:22:00

I love you like it!

@pekuja: That bug about two jelyfish shot, is fixed out of the competition, in the second version (just click the link and you find the link for version 0.2). Besides, I added some new powerups.

LD19 — Discovery

Researching String Theory by Zoltam 2010-12-22T12:36:00

Thank you all for your comments.

It is not explained in the game, but the right direction in the looping strings is marked by the sparkles. I thought it was obvious.

Of course you can go off the road, straight to catch the sparkles. That's a valid strategy in this game. But that's risky, because then you must move very fast and accurate, as you lose energy quickly. I think it's difficult to complete all the puzzles doing that.

There are more points if you finish with more time and energy. Maybe in a next version I will add a highscore table so that will be more important for the player.