FoonLudum Dare ExplorerLD19 → LoneMine

LoneMine

By oddoneout

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CategoryRankScoreCount
Fun193.71
Overall223.71
Graphics383.56
Humor642.71
Theme1033.14
Innovation1072.86
Coolness201

Comments

wizbane 2010-12-20 07:14

pretty challenging, you have to mentally keep track where you've been, and it took me a while of wandering at 4 crystals before I backtracked to the boss room and finished it. You could have just took out the whole boss thing and it would be still be fun & challenging.

ryan 2010-12-20 07:44

I installed both of the dependencies, but it still wouldn't run. I like how the dialog box in the screenshot is semi-transparent, perhaps I'll use a similar effect in a future game.

oddoneout 2010-12-20 11:35

@Ryan: I'll probably add the necessary runtimes for my updated jam version.
@wizbane: Yeah it's quite challenging, I almost got the map system finished but I ran out of time.

There will be an updated jam version that will probably have:

-Map system
-Boss
-A bit easier map
-And more?

oddoneout 2010-12-20 11:37

Also, I will probably release a cut version of my timelapse of creation of this game.

johnfn 2010-12-20 23:59

Well done, my favorite LD entry so far! Well done with the dynamic lighting and level design. I agree with Wizbane; I got lost for a while trying to hunt down that final crystal. The ending dialog got a chuckle out of me, too. Some more resolution would have been nice, but eh, that's okay.

Last thing: Just how convenient that there happened to be 5 anti matter crystals down there just waiting for you! :)

mitch 2010-12-21 12:10

Very good entry, the use of lighting made it very interesting! :)

excitemike 2010-12-21 22:41

You didn't need to apologize for leaving out the boss battle :)

Pretty cool! The slipperiness and camera swinging both seemed a little extreme to me, though.

endurion 2010-12-28 16:54

I have the XNA runtime installed (the setup only allows repair or remove) and other XNA entries are working. Upon starting I get an InvalidOperationException. Same with the Jam version.

oddoneout 2011-01-01 15:07

I am using XNA 3.1 libraries, are you sure you have that version. I am not sure if XNA 4.0 is backwards compatible.

fathergoblin 2011-01-09 21:35

installed dependancies yet game didn't run

huhwhozat 2011-01-09 23:41

Well made and interesting. The lighting does an EXCELLENT job of creating atmosphere (my favorite thing about your entry) but the regenerating health, swift movement, powerful pick, etc all give a felling of power to the player that contradicts the ominous lighting. I would have enjoyed this more if the player had to be more worried about the character's survival. Also could benefit from some ambient sound. A solid experience none the less.