FoonLudum Dare ExplorerUsers → Alvan Arulandu

Alvan Arulandu

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202149UnstableVineyardcompo4533.052.962.572.383.393.132.842.94
202046Keep it aliveBacteriumcompo3.503.003.503.503.503.003.503.00

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Alvan Arulandu

LD46 — Keep it alive

Bacterium by Alvan Arulandu 2020-04-20T02:07:30Z

First Gam Jam! I wasn't able to completely finish or polish, but I loved the experience!

Bacterium by Alvan Arulandu 2020-04-24T19:41:16Z

I think i fixed it, so sorry about that. I have never used itch before. @javasaurus @endurion @kent-reese @craig-cordiero

LD49 — Unstable

Political misdirection by LeReveur 2021-10-18T21:48:01Z

Very interesting concept. It took a few minutes to understand what was going on and we hat each option meant, but after that I had a great time. It is a bit frustrating when there are no valid options or all options are the same, but that's a fairly small thing. Great job!

What a Beach by tinykidtoo 2021-10-18T17:04:06Z

Spot on with the theme. The graphics and music fit perfectly. My only critique would be to make the movement slightly easier to control as the race was pretty difficult. Maybe consider adding easier races to boost the player's confidence and familiarity with the controls?

Soul Quest by negator2vc 2021-10-20T12:58:24Z

I really enjoyed your visual style. Like many have said, adding player movement would be much appreciated, but great job!

Unstable Landing by schwede 2021-10-18T19:45:36Z

AMAZING!! Though it took a while to finish, it was quite addicting. I would suggest adding some sort of measure of whether your current speed is slow enough to land successfully.

Uranium goes BOOM! by Dilem 2021-10-18T23:29:06Z

Can't help but think of Hill Climb while playing this. It's quite challenging but great job making it!

Bridge Disaster -> Whistle Master by fraanns 2021-10-18T20:20:25Z

Your game was really fun. I can't believe you had time to make the beginning cutscene as well. Great job overall!

Astral Collapse by Richard Baron 2021-10-18T17:13:31Z

I'm not sure if this is just me, but I can't find any download links or WebGL embeds in the itch page.

Spherry by Rewzu 2021-10-18T23:34:46Z

Simple yet well built idea. I had a ton of fun, though I lost almost all of my cats in the first stage learning the controls haha.

Super Stable Tower Constructor by Jonathan Lorenz 2021-10-20T12:32:48Z

I've seen a number of games this jam centered around building an unstable tower. However, your game is own of the best executions I've seen — graphics and audio are great and I liked that the player could control both position and rotation. Amazing job!

Operator by skelyvelocirap666 2021-10-04T00:30:04Z

Just wanted to let you know that I get a 404 at https://skelyvelocirap.itch.io/operator.

An Unstable World by TheInkSkeleton 2021-10-19T13:34:07Z

Cool concept! As a player, I feel a bit out of control, not being able to mitigate the disasters. But with some polish, I think your idea definitely has potential.

The Butterfly effect by Shakedimus 2021-10-20T12:38:22Z

I'm so happy that someone built something about the butterfly effect. This was one of the top ideas in my brainstorming list. I would increase the control that the player has; at the moment, it's a bit hard to predict the effect of flapping each butterfly at some location — but maybe this was the intention.

Space Repair by Abdul Zakkar 2021-10-18T19:24:19Z

I agree with what people have been saying so far. I would like to be able to shoot the bullets of the enemies to defend myself if possible as well. Art, animations, and concept are great though!

Hell's Dishes by mikouaji 2021-10-20T13:47:38Z

Wow, I failed, but you definitely did not. I loved the concept, broke a lot of plates which I'm assuming was the intention, and had a ton of fun. Great job!

A Solar Disorder by lovetocode999 2021-10-18T14:00:55Z

Wow, the rocket movement is super fun. I enjoyed the difficulty and felt super proud of myself when I actually hit an asteroid. Great job!

Ustable.System by OddSocks 2021-10-18T13:45:18Z

I'm with @khadia — having a skip option would be nice. But, I really enjoyed the game. Great Job!

Mercenary Diaries by Huntrox 2021-10-18T19:06:24Z

Very interesting gameplay. The entire system was well designed and easy to understand. However, I wish I could do something productive while missions were finishing.

when the earth falters by Honey Pony 2021-10-18T16:57:18Z

I enjoyed your style and the unique gameplay. Definitely a fun experience — can't believe you made all this in 48 hrs!

Clad In Plaid by ModdingMachine 2021-10-18T17:27:23Z

Bravo for the voice acting. The game was quite an enjoyable, but I feel that towards the end, the obstacles felt a bit redundant. I would suggest limiting the ammo of your machine gun; at the moment, you can simply spam spray the sky and go on forever. However, 5 stars for the tutorial and humor!

Unstable Waters by JaumeMontagut 2021-10-19T13:27:39Z

Wow! Your graphics and audio worked so well together. I loved the idea and it was pretty fun. In the future, I would add more objects that the player could move around with the mouse or something to balance the boat. Also, maybe a more direct indicator of your stability could help, just a small stability bar in addition to the coins.

Vineyard by Alvan Arulandu 2021-10-15T15:42:16Z

I agree. A few minutes before the deadline of the compo, I had to rearrange the placement of the spawner and place area and ended up misaligning it by accident. Sorry for the frustration :(

Vineyard by Alvan Arulandu 2021-10-18T14:48:02Z

@harrison-dunn Thanks for the feedback! I had initially planned to make more troops, but I could only make the bomber and shooter unit within the time constraints. After the rating period ends, I plan on making a few more depending on interest.

Vineyard by Alvan Arulandu 2021-10-18T18:59:43Z

@cg-fred I agree that this is quite frustrating. Perhaps a "snapping" feature could help in the future.

Vineyard by Alvan Arulandu 2021-10-18T19:50:59Z

@nebiros You should be able to move the camera to see off-screen action with A / D. Did the battle move upwards somehow?

Vineyard by Alvan Arulandu 2021-10-18T21:38:03Z

@c1fr1 I completely agree that more direct camera control is valuable.

Vineyard by Alvan Arulandu 2021-10-18T21:39:34Z

@schwede Thank you so much! That's really great to hear given this is my first full pixel art game. My record is 120.54s and the best I've heard so far is 135s in case you were wondering.

Vineyard by Alvan Arulandu 2021-10-18T22:03:18Z

@blearn It's funny that you and a number of people have mentioned that. My initial idea was to be able to place walls that the enemies had to navigate through. The bombs would then explode the walls allowing you to build your own traps and defenses. It ended up being a matter of time, but this and adding more troops are improvements at the top of my list after the rating period.

Vineyard by Alvan Arulandu 2021-10-19T23:40:46Z

@lereveur @chairshot-games Thank you so much!

Vineyard by Alvan Arulandu 2021-10-19T23:40:46Z

@honey-pony This is a mechanic that was labeled a feature and is still up for debate. Towards ~60-100s enemy bullets that miss your bombs may stray and hit the barrel. This was my original idea as it requires the player to be on their toes; it also adds to the instability of the barrels. However, I understand that it's hard to defend against these as it requires a really quick response on behalf of the player. I'm thinking of adding an indicator or slow-mo effect of some sort to give the player more control in these situations. But, I am totally open to suggestions. Thanks for the feedback!

FARTOPOLIS by aerloth 2021-10-19T13:37:31Z

I really enjoyed your graphical style — I haven't seen anything like it this whole jam. Super fun!

Unstable POTions by owca 2021-10-18T20:16:24Z

The game is quite difficult, but the concept itself is quite interesting. Great job!

Happy Glasses by VarunDevs 2021-10-18T17:32:05Z

Nice job, especially for your first time. However, I am running into an issue where the water glass magically disappears while rotating sometimes.

Unstable Block Stacker by Kraxxi 2021-10-19T23:48:02Z

Solid idea and good execution. The pop sound was super satisfying. You should consider porting and releasing this on mobile.

Unstable Spaceball by Linus Szokody 2021-10-19T13:24:09Z

I spent a lot of time playing this one. I really enjoyed the concept and the instability shader effect was super cool. Amazing entry!

Parcel Panic by PKZinpo 2021-10-18T17:10:31Z

Though it took me a few minutes to understand the objective, the game was super enjoyable. The fast movement speed made the game quite chaotic and the graphics were great!

Life Gives You Lemons by Chairshot Games 2021-10-18T13:56:32Z

Loved the story and had a good laugh. Nice job, and graphics were amazing!!

Heaven's price by Cynthia Clementine 2021-10-04T00:22:41Z

Great job with the game Clementine! Extra kudos because it's in JS canvas. The idea of building a tower to reach heaven was quite novel, and throwing the blocks at fast velocities like basketballs is super fun. Only main suggestion would be to add WASD + spacebar controls for the gamers :)

The game is...Unstable by Nebiros 2021-10-18T19:11:48Z

I don't totally understand what I am supposed to do. I can move the letters into the boxes, but what is the objective?

Lemmini by aplegatt 2021-10-18T23:44:00Z

I really enjoyed the music, and like others have noted, I ended up just pushing the lemming with one block the entire way. Great job, especially since this is your first time in LD!

Star Miner by Misfire_dev 2021-10-20T13:54:06Z

I really enjoyed your pixel art and the procedural generation is super appreciated. You got a ton of work done during the jam, so you should definitely be proud. I loved playing it, overall great game!