cobear25 2024-10-07 02:22
Haha, great game. The little camera view in the corner cracks me up for some reason. Also, this has the perfect amount of challenge I think, you can keep trying so it's not overly frustrating.
Foon → Ludum Dare Explorer → LD56 → Tiny Flings
By shoalmuse
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 179 | 3.47 | 22 | |
| Fun | 45 | 3.95 | 22 | |
| Innovation | 174 | 3.27 | 22 | |
| Theme | 245 | 3.17 | 22 | |
| Graphics | 241 | 3.07 | 22 | |
| Audio | 210 | 2.86 | 21 | |
| Humor | 26 | 3.92 | 21 | |
| Mood | 190 | 3.25 | 22 |
Haha, great game. The little camera view in the corner cracks me up for some reason. Also, this has the perfect amount of challenge I think, you can keep trying so it's not overly frustrating.
Very fun! The camera in the corner is great. I think gravity pull could have been a bit stronger. Great job!
I love the death counter and the sounds, it really hits a good vibe!
I really liked this! The gravity factor makes every puzzle interesting and it feels satisfying to see your guy move along the trajectory you're aiming for. It would make a great mobile game.
hahahah nice game, I love the camera close up, it was really fun to play. Good job!
Awesome game, one of the games where I really wish that it would be longer! But really, I always like gravity mechanics, it felt so good once I managed to hit the target. A few bugs: 1, When the projectile was too fast, it didn't collide with portals. 2, Sometimes the protal ejected projectile with a 90 degrees offset. Anyway, really good entry, let me know if there are more levels! :) EDIT: the blood was a really good touch!
Really enjoyed that, got a lot of laughs out of it. Smart mechanic and implementation of the theme.
Cool game! I do think it was a little difficult to tell how much (if at all) gravity was going to affect the launch, and I won a few levels, I think, by just launching him so fast that gravity wasn't even a factor at all, but I had fun! Great job
Enjoyed that little physics game. The addition of multiple planets and the teleporters kept the game fresh. The splashed blood was a nice detail, also the camera in the corner.
The sound effects fitted to the visuals, my only wish here would be a little soundtrack (some calm background "space music"). But apart from that, I really liked this game. Congrats! :)
love the little cam, but things get weird if you pull the band further than the side of the screen, offscreen :p
87 at final! That was so simply executed and clean, that you left yourself plenty of time to make the levels. A great touch of humor and just enough polish that it wasn't the polish that made the game, but the game design itself. Thanks for the experience! Nice work.
I thought this game was fun. I had the best time when I was spawning dozens of tiny humans, and the human-cam was an innovative touch.