@esterdell Thanks a ton for the feedback and I do agree with you it would have been nice to implement the progress mechanic for the codes and we'll keep it in mind for the future. I also understand what you mean by the camera being both too slow and too fast and next time we'll keep make sure to have a better control on the cameras speed next time. The platform spawning underneath the player is a tricky problem to figure out but on a surface level maybe have the player place the platforms in space using the mouse/WASD to move it that has a lot of ramifications on multiple levels of balance but as a spitball that's the first thing that comes to mind.