FoonLudum Dare ExplorerLD47 → Shadow ▲○■

Shadow ▲○■

By mountday

View on ldjam.com

CategoryRankScoreCount
Overall5532.8722
Fun5072.7722
Innovation3913.1021
Theme5972.4421
Graphics704.0722
Audio3133.0522
Humor2852.5820
Mood2813.2222

Comments

tero-pulkkinen 2020-10-05 01:44

I kinda liked your graphics, I have something similar kind of voxels in my engine, and your voxels made it feel like you're using your own engine... it didn't have unity start logo, but instead good solid feel.

nerdytopic 2020-10-05 02:39

The voxel graphics mixed with 2D sprites is really interesting- it makes them stand out against the world. I wish I could have rotated the camera somehow? Also, when I hit "spacebar" in combat the screen wigged out a bit. I noticed I have cards of some sort that I can switch between my monsters for? But I don't know if they do anything special. I'm impressed how much you got done in the limited time frame!

mountday 2020-10-05 02:58

@nerdytopic Thank you! The cards give the player the abilities of this creature. Bar should show the time until the end of the game. When you take a hit - you "wasting time". I was working on a camera, but failed. It’d be cool if it was like a merry-go-round, but in resalt my time was waste.

seanarooni 2020-10-08 01:06

interesting mix of genres, and interesting art style! Well done.

chaosinism 2020-10-09 01:00

The pixel art looks great. It also fits the 3D scene very well. It is interesting to gain the ability of defeated enemies.

adjo 2020-10-12 22:19

I really like the art style.

It took me a little bit to figure out how play, but once I had it was good! Google Translate helped a little :)

capt-theo 2020-10-12 23:06

Very pleasant looking game. I was totally surprised, by screenshots I was expecting card battler. I was even more surprised when I found that character can move during battle. Abilities are cool, but may be can be used too freely (turns taking too long between switching sides). Also captured cards are dissapear if I click on base one. Overall, that's looking like good start, if you're gonna continue working on idea.

masterkrepta 2020-10-21 01:58

I did enjoy the style of the combat, once i figured it out it was a lot of fun to play. I found myself actually having to plan ahead to land my shots

corrupt-spaghetti 2020-10-21 16:34

I really liked the art and music. The character has a bit too much acceleration on the map, but the world was fun to explore.