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Space Depot
Space Depot
By laien-pathfinder
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 589 | 2.97 | 40 | |
| Fun | 600 | 2.74 | 39 | |
| Innovation | 457 | 3.00 | 39 | |
| Theme | 611 | 2.93 | 39 | |
| Graphics | 448 | 3.02 | 40 | |
| Audio | 187 | 3.31 | 37 | |
| Humor | 410 | 2.15 | 32 | |
| Mood | 492 | 2.64 | 37 | |
Comments
mormert
2018-08-13 00:15
What if this would actually be a REAL WORLD problem. That'd be kinda intresting, and I mean... why not? Aren't there satellites etc that's not being used anymore? :)
Graphics: Spot on. Physics: couldn't be better for a good game experiance. Fun: YEA! Hard to play: In the beggining, till you understand how the ship moves and behaves.
ramanujo
2018-08-13 00:29
I really like this! The concept and art/music are very nice. Some minor advice would be put a cap on the speed of the ship - when I went full boost for a while I think the collisions were failing. The other big thing is collisions, I think its important to get those feeling nice because it was a little frustrating to get destroyed by the junk that clearly didn't touch me. Great effort, well done.
reimari
2018-08-13 09:18
I like the idea, but it seems a bit random whether you get hit by something or collect it. In most cases I flew straight at a piece of debris with the front of the ship, but still got a game over.
There is a good game here, but the weird collisions are tricky.
Nice game, enjoyed it very much. Keep it up!
earnso
2018-08-13 13:36
> The art + Music of this game are lit.
Good job. Art is amazing and gameplay is quite engaging. Well done man :)
A great idea, with both a setting and gameplay adherence to the theme. The graphics are pretty if simple, and the audio perfectly captures the mood of the game. There are however issues with the hitboxes of objects, resulting in many unearned deaths. The biggest issue with this is the spikes at the front of the ship, which don't count for catching space trash and are constantly getting hit. Also, the turning thrusters sound effect is horribly grating on the ears. Otherwise, this is a really fun little game. :)
jka
2018-08-13 13:57
Nice, I enjoyed the menu screen the most actually :grin:, the graphics of it and the music are great! The hitboxes are bit off though. I got destroyed a couple of times by trash that should have counted as a pickup.
jelbre
2018-08-13 14:21
Concept and art are dope, but the collisions really need work... Would be a great game if the colliders were improved :D
I really liked the piano music for this one and the controls felt pretty good.
The game play is kind bugged, colliders are messed up and i kept dying for seemingly no reason. But when the game worked it was quite enjoyable with the beautiful music(with space ship sounds turned off :frog:). I was hoping for a better presence of the theme, but attaching it to the story is at least something.
Graphics well the 3d effect mixed with the 2d planet Was really cool. But this in my opinion pulled you down :frog: Hmmm.PNG I have seen this planet before and well :frog: :gun:
I try to pick up stuff but as soon as I do, I die...
anlaxix
2018-08-27 19:23
Well nice game
Great game! Very cool and interesting! :D
Nice game, Love how everything is balanced! Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam! Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a
lerc
2018-08-27 23:49
Good atmosphere The pickupcollision distinction seemed a bit severe. It felt like I died when I should have collected several times. Having a tiny bit of forward thrust whenyou use the turning thrusters would be a nice touch.
block97
2018-08-28 04:16
Bit challenging at first with the controls but, but a cool design :)
ijskar
2018-08-28 12:16
Man I'm a sucker for 2D games where you fly around in space. Movement felt great. The music was charming, although the quite annoying sound of the rocket's boosters kind of meddled with the otherwise great experience. Also: I really like the idea of seeing the planet while flying, but once zoomed in and gameplay starts, the planet just disappears. What up with that? :) What sucks is that this is a compo game and you just took someone else's planet artwork, as another comment has shown.
khofez
2018-08-28 15:03
great game!
aszu
2018-08-29 00:41
You should create *all* your assets in 48h in COMPO. @rustycrow is proving something else..